Since the commencement of the network trials for Elden Ring Nightreign, gamers have been able to assess its performance across the four supported consoles: PlayStation 5, PlayStation 5 Pro (presumably a colloquial term for PS5 Digital Edition), Xbox Series X, and Xbox Series S. Thanks to X user Zuby_Tech, we now possess insights into how the game performs on each of these platforms.
In the high-quality setting for the PS5 version of the game, it consistently achieves a frame rate of 40 frames per second (FPS) at a resolution of 2160p. The performance mode offers a more adaptable resolution ranging from 1080p to 1800p while ensuring a smooth 60 FPS. Conversely, the PS5 Pro variant can reach 55 FPS at a resolution of 2160p in high-quality mode. The performance mode on the PS5 Pro takes things a step further, allowing resolutions up to 2160p running at a steady 60 FPS.
On the Xbox Series X, the quality setting offers a smooth 37 frames per second at 4K resolution, while the performance setting dynamically adjusts between 1080p and 1800p to ensure a steady 60 frames per second. In contrast, the Xbox Series S can reach up to 1440p and 35 frames per second in quality mode, with its performance mode fluctuating between 1080p and 920p to maintain a consistent 60 frames per second.
It’s important to keep in mind that the data we have comes from a network stress test. This means that the overall performance on all platforms is expected to improve before the release of Elden Ring Nightreign on May 30 for PC and consoles. With plenty of time left until the launch, the developers at FromSoftware are likely busy optimizing the game and adding more finesse to it.
Introduced in December 2024, the game titled “Elden Ring Nightreign” is a cooperative Role-Playing Game (RPG) allowing up to three players to embark on an adventure together, battling enemies and bosses reminiscent of the original “Elden Ring“. The gameplay promises familiarity with what was initially showcased in “Elden Ring“, enhanced by additional features such as a grappling hook and the ability to fly using wings, providing an exciting new dimension to the gaming experience.
The title’s design incorporates elements from various genres to enhance its replay value, such as a shrinking circle directing players towards certain zones, similar to what you might encounter in a battle royale game. However, it should be noted that the concept of a shrinking circle wasn’t initially intended for a battle royale-style game; instead, it emerged during the development of Nightreign.
According to Ishizaki, “Nightreign” didn’t initially start with a battle royale-style structure. Instead, this aspect emerged or developed during the game’s creation process.
The game’s title will draw influence from the roguelike genre, creating a dynamic world capable of generating fresh landscapes. This could encompass diverse settings such as towering volcanoes or sprawling swamp zones. Designer Ishizaki mentioned this design choice to offer players a unique dungeon-like map with varying layouts every time they play.
Ishizaki stated that the map was designed to function as a colossal dungeon, providing players with an opportunity to journey through and discover new paths each time they play. At the conclusion of their third day, players must make a decision about which boss they wish to confront.
Elden Ring Nightreign is slated for release on PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S. However, it’s important to note that crossplay isn’t supported in this game. This means that PlayStation 4 and PlayStation 5 users can play together, but they won’t be able to join forces with players on Xbox One or Xbox Series X/S.
Elden Ring Nightreign Network Test:
• PlayStation 5:
-Quality Mode: Common 2160p at 40 FPS
-Performance Mode: Dynamic 1080p (Common 1800p) at 60 FPS
• PlayStation 5 Pro:
-Quality Mode: Common 2160p at 55 FPS
-Performance Mode: Dynamic 2160p (Common 2160p) at 60 FPS
•…
— @Zuby_Tech (@Zuby_Tech) February 16, 2025
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2025-02-17 16:41