As a dedicated fan of Monster Hunter, I’ve always recognized the significance of gathering monster parts in each game, including Monster Hunter Wilds. This latest installment introduces some fresh twists to this classic mechanic. While the importance of farming materials hasn’t diminished, it requires a slightly altered strategy due to a few subtle yet impactful changes in the formula.
In Monster Hunter Wilds, hunters still have the ability to amass all the necessary materials, and they will indeed need a considerable amount. However, the way this common task is executed in this game has some key differences.
In Monster Hunter Wilds, if you desire fresh gear, it needs to be crafted by you. Majority of the resources required for these blueprints are obtained from the monsters you encounter during gameplay hunts. Each big monster usually has its own armor set, along with a variety of weapons that can be made using their components. Some materials are abundant, while rarer parts may necessitate breaking specific parts of a monster during a hunt for a higher probability of acquisition. As you hunt more, you’ll accumulate more resources for the smith.
Monster Hunter Wilds Makes a Few Changes to Material Gathering
Monster Hunter Wilds Removes Mid-Hunt Material Drops
In the new game, Monster Hunter Wilds, you might find something different from previous games – monsters no longer drop crafting materials during a hunt directly onto the ground. Instead, they only drop items like ammo for your slinger while you’re fighting them. The exception is severed parts such as tails, but those need to be carved from fallen monsters, not picked up from the ground like before.
During battles, materials don’t fall off monsters. However, occasionally, discarded materials from active monsters on the map may be discovered instead.
Wounds Can Offer Bonus Materials in Monster Hunter Wilds
As a devoted fan, I’m really excited about the new wound system in Monster Hunter Wilds. This innovative mechanic allows players to inflict extra damage on specific injured parts of monsters, and even stagger them with focused blows. What’s more, breaking a wound can yield extra materials for us players. While these materials are usually common, they still contribute significantly to our stockpile, potentially reducing the number of hunts required for the gear we desire. The process of breaking wounds not only makes hunting expeditions quicker but also helps us amass valuable resources efficiently.
Alma Helps Players Find Materials in Monster Hunter Wilds
In Monster Hunter Wilds, players won’t receive extra materials directly from Alma, the game handler, but they will receive assistance in finding these resources. During hunts, Alma offers guidance and advice. While not actively engaged with a monster, she assists players in locating materials that may have been overlooked. She highlights fallen monsters and uncarved parts, which can include severed tails – items often containing the rarer materials of their respective creatures. This feature, along with her narrative role, makes Alma one of the most beneficial handlers in Monster Hunter to date.
Players can expect to devote significant amounts of time hunting for materials needed to craft armor sets within Monster Hunter Wilds, much like they did in previous versions. However, it’s crucial to note that the system has evolved slightly. Fortunately, gathering ingredients hasn’t been made more challenging; instead, farming may even be a touch simpler due to wound bonuses and Alma’s aid. Consequently, the process of acquiring materials in Monster Hunter Wilds might feel smoother than ever before.
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2025-03-07 01:37