Will the New Resident Evil Reboot Finally Get It Right? Here’s What We Fear!

In 2026, it seems that director Zach Cregger, who is only a producer for the 2025 film “Companion,” will have an exceptional year filled with original projects. His upcoming film “Weapons” is set to premiere in January 2026, and he has another project on the horizon: a reboot of “Resident Evil.” This movie is slated for release just months after his second film, which has me eagerly anticipating its arrival – though I do have one major concern that needs to be addressed.

Zack Cregger’s Resident Evil Reboot Is Slated For September 2026

Directly from Sony Pictures, the renowned horror series by Capcom is making its return to cinemas on September 18th, 2026. This news is significant for two key reasons: Firstly, director Mr. Cregger has been given the green light for not one but two sequels following the success of his initial horror film. Although eight months may appear a substantial length of time, with Resident Evil still in its pre-production phase, this project seems quite challenging to complete within such a span.

I’m thrilled about this news because it seems that Sony Pictures feels confident in its position within the horror genre. However, my excitement is tempered by a bit of competition, as the release date for “28 Years Later: The Bone Temple” sets Sony’s undead-themed sequel against Zach Cregger’s “Weapons.

There’s a possibility that this Warner Bros. project might shift its release date, potentially making the gap between the two films smaller. This could lead to some confusion or disorganization in the overall release strategies for both movies directed by Cregger. However, I hope that such chaos doesn’t affect the creative process and story development of these films.

Please, For The Love Of Wesker, Don’t Try To Mash Up Separate Resident Evil Games

To keep things clear and respectful, I’ve agreed not to launch another extensive critique about the latest Resident Evil film, Welcome to Raccoon City. My feelings towards this movie are already voiced in a previous discussion, so if you’re curious about why it left me less than satisfied, feel free to check out that conversation.

Regarding that project, there’s one significant issue I share with the films produced by Paul W. S. Anderson and Milla Jovovich that I’ve appreciated. If we’re genuinely looking for a reboot with a clean slate for one of the most dismal fictional workplaces, I fervently hope that Zack Cregger and Shay Hatten, who collaborated on “John Wick” and “Army of the Dead,” will emphasize this in their script: each game should be uniquely tailored.

In essence, the Alice movies selectively chose aspects to emphasize, resulting in a fundamental structure that could support numerous thrilling action and monster scenes. However, when Welcome to Raccoon City attempted to combine the storylines from 1996’s Resident Evil and 1998’s Resident Evil 2, it almost pushed me to abandon my viewing. This was surprising given its delivery of some hilariously fitting moments, particularly the one between 03:00 and 03:44.

As a devoted fan, I’m right there with you! It’s clear we all yearn for the iconic duos of Chris Redfield and Jill Valentine, and Leon Kennedy and Claire Redfield, to engage in some high-stakes action. If skillfully executed, this could be a game-changer, especially if future installments aim to refine certain sequels that didn’t quite hit the mark. And if there are any two games ripe for condensation, it’s Resident Evil 2 and 3. They share a similar timeline of approximately 24-48 hours, making a seamless blend possible.

If Sony and Zack Cregger adopt the right strategy, backed by the fans’ approval, they could create one of the most authentic cinematic universes. This underscores the importance of a well-executed film adaptation of the original Resident Evil, which should be given priority. Rest assured, we can explore Resident Evil Zero and its connection to Rebecca Chambers’ character growth through tactfully inserted flashbacks at a later time.

My initial curiosity about Cregger’s appointment for the Resident Evil project persists, as there is so much of The Barbarian’s genetic makeup that suggests why he could be an ideal choice to return us to Arklay Mountains. I can only hope that a blend of a legacy studio’s impact and the wounds of the past undead will have taught enough lessons to ensure a successful outcome.

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2025-03-08 00:03