Summary
- Oblivion Remastered introduces new movement tech like sprinting and enhanced skills for faster traversal.
- The Elder Scrolls 6 faces challenges balancing character speed and traversal inspired by Oblivion Remastered and Skyrim.
- TES 6’s setting in Hammerfell may limit speed options like in Oblivion Remastered, creating a dilemma for gameplay.
In a sense, one might contend that the term “remaster” doesn’t quite fit for Oblivion Remastered, given its extensive modifications to gameplay mechanics and structure, while still preserving much of what made the original unique, including its characteristic quirks. However, while its revised leveling system may speed up the pace for all types of playthroughs, many players are gravitating towards Skyrim for more contemporary gameplay. Yet, there’s one aspect where Oblivion Remastered outperforms Skyrim. Nevertheless, it might be challenging to follow the same path in The Elder Scrolls 6, given the challenges Skyrim faced with a similar approach.
In essence, Oblivion Remastered and Skyrim have significant distinctions that make direct comparison challenging in certain aspects. For instance, while Skyrim omitted the renowned spellcrafting feature from Oblivion, it’s uncertain if this will be reintroduced in The Elder Scrolls 6. More crucially, Oblivion Remastered introduced changes to the original game’s movement mechanics, allowing characters to sprint at the expense of Stamina. These alterations, along with other enhancements in Oblivion Remastered, pose a challenge for The Elder Scrolls 6 as it might struggle to emulate either of its precursors exactly due to these new elements.
The Elder Scrolls 6 is Caught Between a Rock and a Hard Place With Character Speed
In the updated version of Oblivion, enhancing Athletics and Acrobatics abilities will allow characters to run quicker and jump greater heights. This, along with the fresh sprinting system, results in an exceptionally swift travel method. Moreover, by boosting the Speed attribute and mastering both skills beyond 100 using spells, players can potentially make their character incredibly fast. If desired, they could render horses unnecessary due to this speed. Skyrim encountered a similar issue during development, but instead of promoting high speeds, it was adjusted so that overly swift movement would prevent the game from loading properly.
In Skyrim, unlike Oblivion Remastered, the player character will move at a significantly slower pace due to the omission of Athletics, Acrobatics, and Spellcrafting skills.
In a captivating documentary by Jonah Lobe on YouTube, I recently discovered the intriguing behind-the-scenes account of how Skyrim was developed. As a fan, it was fascinating to learn that Todd Howard, in a meeting, expressed willingness to eliminate horses if it enhanced exploration experience. While technology has evolved significantly since Skyrim’s creation, it seems that some elements from Oblivion Remastered, such as a character moving at full speed with spellcrafting, might not seamlessly translate into the gameplay of The Elder Scrolls 6.
The debate continues as to whether The Elder Scrolls 6 will resemble Skyrim more or games like Oblivion Remastered, particularly regarding character speed and movement. However, the faster pace in Oblivion Remastered has shown that running in Skyrim feels a bit sluggish. Yet, if The Elder Scrolls 6 aspires to be more expansive than its predecessor, it might not be practical to maintain the same speed due to various complications. For instance, running faster than a horse could render mounts unnecessary, which isn’t an ideal solution.
Why TES 6 Can’t Use Skyrim’s Approach to Speed or Oblivion Remastered’s

It’s yet unknown what the scenery of The Elder Scrolls 6 will encompass, but if it does turn out to be Hammerfell, featuring diverse biomes and points of interest scattered across different elevations, it might prove challenging to adjust to Skyrim’s pace post Oblivion Remastered. Similarly, the overall system in Oblivion Remastered could seem too streamlined, and it may not align perfectly from a lore standpoint with Hammerfell, which features expansive desert regions where rapid sprinting across the map at high speeds would be impractical due to the presence of heat and sand.
Without a doubt, The Elder Scrolls 6 ought to reintroduce skills like Athletics and Acrobatics. For the time being, players can only speculate as more about the game is unveiled, but they should keep in mind that their character’s speed in Oblivion Remastered might not carry over.
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2025-05-31 00:14