Nightreign’s Similarities to Another Franchise Expose Its Limitations

In the realm of Souls-like games, there isn’t a title quite like “Elden Ring Nightreign“. Veteran fans of FromSoftware who have mastered their games might not have encountered anything resembling “Nightreign“, as it combines mechanics from diverse genres that were traditionally separate. While it shares elements with “Elden Ring” and other Souls-like games, and even echoes roguelike games such as “Risk of Rain” and “Hades“, there’s another franchise it shares similarities with that doesn’t necessarily enhance its appeal. Instead, these similarities more prominently highlight its unique differences rather than boosting its strengths.

Elden Ring Nightreign’s Roundtable Hold Makes a Home Out of a Hub

In Elden Ring, the Roundtable Hold serves as a bustling, inhabited center for players, where they engage with various NPCs who provide quests, lore, and services, enhance and personalize their equipment and Spirit Ashes. As the game’s narrative unfolds, it becomes more expansive and dynamic. Essentially, it offers a functional space that is essential to progression. However, in Elden Ring: Nightreign, the Roundtable Hold exudes an overgrown, melancholic, and worn-out charm, offering a distinct kind of escape due to its core gameplay mechanics. Somehow, it manages to feel more like a home than Elden Ring’s practical hub.

Bethesda remembers it just released an Elder Scrolls game, announces gameplay-focused Oblivion patch that addresses about 5% of player complaints

The patches have been divided into two sectors. The initial one, accessible now via Steam as a beta version, focuses on “quests, major bugs and hindrances, and improvements to overall user experience.” In other words, it addresses those small annoyances that have bothered you since the game launched, such as the elusive local map in Oblivion Remastered, the persistent HUD that can’t be turned off, and Savlian Matius choosing to reside permanently in Castle Kvatch’s courtyard. It’s slated for a complete release on June 11, but you can choose to participate in the beta by navigating to the properties section of Oblivion Remastered within Steam.

Oblivion Remastered’s first patch is out now in beta to iron out the RPG’s janky charm, and Bethesda is already working on another one that “will focus on performance”

Update 1.1 for Steam Beta users of Oblivion Remastered has been released, but it will become available to all on June 11th. This update primarily addresses and rectifies numerous bugs and crashes, including 11 specific instances and “multiple CPU crashes.” The aim is to provide a more seamless gameplay experience for everyone.