The director of Monster Hunter Wilds was sneaking around the beta: “There are players out there who’d have no idea to this day that they were actually playing with the director”
Yuya Tokuda, director of Monster Hunter Rise, confirms they closely observe gameplay during the beta testing phase. In fact, the development team for Rise dedicates significant time to analyzing live streams and videos from players, seeking feedback that wouldn’t be easily accessible within their internal environment. This approach proved particularly beneficial for the chief designer of the Lance weapon.