Oblivion Remastered PSA: Take Your Shoes Off If You Want To Be Sneaky

Over the weekend, it seems there’s been a significant change in the stealth attribute called Sneaking, as Reddit user Voruvi observed that moving quietly in Oblivion Remastered now produces more sound than before. They mentioned that in the original game, reaching Journeyman level in sneaking would eliminate the impact of boot weight on the noise produced while walking. However, it appears this is no longer applicable in the remastered version.

‘Henry is worse than the Black Plague’: Kingdom Come: Deliverance 2 studio marks 3 million copies sold with some sobering statistics

In a different phrasing: Daniel Vavra, the creative director of Warhorse, suggested that given a multiverse scenario, Henry could exist in multiple versions. He wrote on X, “Picture us residing in a multiverse similar to Henry’s, and there are already three million unique yet comparable iterations. Each one has different outcomes.” This leads him to propose the idea that our existence might be within a simulation.

Could DOOM: The Dark Ages Be the Elden Ring of FPS Games?

The widespread appeal of multiplayer Deathmatch games, together with their remarkable growth in popularity, has been significant. The active community involvement and user-friendly game development have made it possible for players to create and modify levels, as well as WADs, even today. Furthermore, numerous other games were inspired by its brilliance, either directly from id Software team members or indirectly through the entire boomer shooter genre.

Henry Has Stolen Over 38 Billion Items In Kingdom Come: Deliverance 2

The game has achieved such remarkable sales that it managed to sell 3 million copies within just 3 months after its release. To commemorate this milestone, Warhorse Studios has provided an additional infographic detailing the activities of these 3 million players in Bohemia. One particularly notable statistic is that collectively, these players have stolen items valued at roughly the GDP of a small nation.

How to Change the Time in Oblivion Remastered

As a gamer immersed in the sprawling world of Oblivion Remastered, I’ve come across an intriguing aspect that isn’t explicitly spelled out: the time and day-night cycles. Some quests within this game are time-bound, meaning they can only be activated at certain hours. Similarly, there are tasks that players can execute exclusively during specific times. Time seems to move rather slowly in this world, making it a drag when you’re waiting for it to advance naturally. That’s where the knack of manipulating time comes in handy. If you’re one of those who want to speed things up or slow them down as per your convenience, here’s how I managed to alter the time in Oblivion Remastered.