Elder Scrolls IV: Oblivion’s levelling system was a “mistake”, admits designer, but it still haunts the remaster
In an interview with VideoGamer, original Oblivion creator Bruce Nesmith commended Bethesda Game Studios and Virtuos for their courage in updating the game’s original mechanics for the remastered version. Previously working on Dungeons & Dragons and designing quests and systems for Oblivion, Fallout 3, Skyrim, and Starfield, Nesmith believes that the enhancements made to the game systems, particularly addressing the somewhat contentious leveling system, have made the game more accessible to contemporary players. This refinement could potentially boost the game’s popularity.