More recently, the commotion around Monster Hunter Wilds brings back a sense of deja vu for long-standing franchise followers. A user named DrNick1221 observed that Capcom tends to follow this pattern, stating “Capcom really likes doing this. They did it with World, so it’s not surprising they’re doing it here too.” Many players express similar sentiments, reminding us of how Capcom has consistently leaned on microtransactions as a source of income. It appears that each new game release prompts players to prepare for additional charges, which often tarnish the enjoyable experience of hunting colossal monsters. The underlying irritation is not only about this particular occurrence but also about the future direction of gaming. The question arises: if companies keep putting profits before gameplay, what impact will it have on consumer confidence? As one user succinctly put it, “Just let us customize our appearance, for f***’s sake,” mirroring the growing exasperation among players about having to spend extra money for basic features that should be inherent to the gaming experience.