As a seasoned gamer with decades of gaming under my belt, I wholeheartedly agree with John Buckley’s sentiments. The idea that a game should be played for an extended period is a concept that has been overblown by the industry. In my experience, some games are indeed meant to be savored and revisited time and again, but many others are like a good book – to be enjoyed thoroughly when it’s fresh and new.
Story Highlights
- Palworld CM John Buckley has criticized the “dead game” phrase in a new interview on YouTube.
- He says players should move on to other titles instead of sticking to a single one for a long time.
- The dev believes only a few games are made to be played for a long time, not every one of them.
In a YouTube interview with Going Indie, the community manager of Palworld, named John Buckley, spoke out against the common industry narrative that certain games are “dead” shortly after release. Instead, he encourages players to choose games they find enjoyable and move on once they’ve finished playing them, regardless of how quickly they do so. Furthermore, Buckley argues that it isn’t beneficial for gamers or anyone else to feel obligated to invest extensive time in a single title, as this can be unhealthy and counterproductive to the gaming experience.
Such an excessive perspective often results in the creation of “live-service games lacking soul,” which typically fail within a year because they don’t generate the profits anticipated.
As someone who has spent countless hours immersed in the captivating world of video games, I wholeheartedly endorse this simple yet profound piece of advice. In my own journey through digital realms, I have learned that there is no greater joy than playing the games that resonate with you most deeply.
Palworld Dev Believes Only Some Games Are Meant To Be Played For Longer
The creator of RPGs thinks that games offering live services and MMORPGs are meant for long-term enjoyment due to their continuous updates. In contrast, single-player games are typically designed to keep players engaged until they’ve exhausted all available content. Consequently, leaving a game you once loved is absolutely normal.
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In summary, Bucky disapproves of gamers’ excessive focus on active player counts and related statistics. While such metrics might seem indicative of a game’s health, Palworld is far from being dead due to its continued daily presence of thousands of players. Moreover, the servers often become overwhelmed with traffic when a significant update goes live.
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2024-08-01 16:12