In recent times, anime-styled arena combat games have faced criticism from game enthusiasts, despite some of them offering high-quality gaming experiences. However, within the community, there exists a sentiment that labeling a game as an arena fighter is synonymous with labeling it as low-grade. This perspective is frequently shared by fans who appreciate deeper fighting games and seek more complexity in these specific titles.
It doesn’t mean that fans can’t voice their criticism towards arena fighters, but expecting every single one to be title-worthy contenders is downright ridiculous. Many of these games cater to the desire for power, which is a genre that appeals to a great number of people.
It was puzzling to witness fans criticizing Dragon Ball: Sparking Zero for not being a fair fighting game, given that some characters in
A greater number of concerns have been raised regarding the game, such as its inclusion of Ranked Battles despite the existence of a character tier system where many characters are easily defeated by others. The fact that Bandai Namco organizes tournaments for this game has sparked some criticism because competitive play is not truly possible in this fighter. Essentially, it’s like playing with a flawed toy box that fans continue to enjoy, which makes the inclusion of competitive modes a valid point of contention.
As a devoted fan, I’ve noticed that games like Bleach: Rebirth of Souls and Jujutsu Kaisen: Cursed Clash have faced immediate criticism within the arena fighter community. While Jujutsu Kaisen: Cursed Clash might seem like a quick cash-grab for series enthusiasts, some gamers still find merit in it and continue to play it today. Rebirth of Souls, on the other hand, attempts to bring more competitive mechanics to the anime arena fighter genre, but these efforts can sometimes get overshadowed by the type of game it is.
CyberConnect2 has faced criticism as well, stemming from their Naruto: Ultimate Ninja Storm series popularizing a genre. Critics among competitive gamers dislike the games because many attacks are performed by repeatedly pressing one button. Yet, it’s the grandeur of these games that fans adore, with spectacular finishing moves and stylish reenactments of famous anime scenes from the iconic anime being the main draw.

It’s understandable to desire more from these anime-based arena fighters, but it’s important to avoid dismissing the entire genre as a failure. While some may not be highly competitive, they still offer enjoyable gameplay for fans of the original sources. For instance, games like Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles can prove to be quite competitive, but their genre often prevents them from receiving the recognition they deserve.
Essentially, if these games aren’t up to par, such as Jump Force, feel free to voice your criticism. However, if the anime arena fighter turns out to be an entertaining experience that most people can enjoy, then simply allow it to thrive.
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2025-04-12 17:12