The Final Fantasy VII Remake, following the launch of its sequel, Rebirth, still stirs a diverse response among fans. Despite not tarnishing the esteem held for the PS1 original, numerous gamers have expressed their concerns regarding certain narrative alterations and specific gameplay features. Essentially, this game embodies characteristics that are commonly criticized in big-budget titles.
As a devoted fan, I must admit the game has its imperfections, but I simply can’t resist its allure. It’s not to suggest that the game is immune to constructive criticism, as some of the AAA tropes can be overused and uninteresting at times. However, there’s an undeniable charm about this game that compels me to look forward to revisiting it when it releases on Switch 2 towards the end of this year.
Keep Moving Forward
In many popular games like Final Fantasy VII Remake, there’s a frustrating element: mandatory “cinematic” sequences where players can only progress forward. These instances, such as squeezing through narrow spaces or specific story segments restricting movement to walking, are less enjoyable. While it’s clear these scenes aim to create immersion, they often feel pompous and irritating instead.
This author admires how Remake encourages fans to empathize with the citizens of Midgar, and these scenes can be impactful. Watching them react fearfully after the initial bombing is startling, highlighting the repercussions of their actions. It’s all commendable, but we wish the game didn’t compel you to move slower during these intense moments.
Bloated Content
In the remake of Final Fantasy VII, the main focus is on the Midgar section from the original game. To enrich this town’s atmosphere, additional content has been incorporated. Generally speaking, completing these side missions helps to make Midgar feel more vibrant and unique. Despite these efforts, however, it can be challenging to justify why some of this extra content seems overly expansive.

Due to an abundance of new content, the game’s tempo often slows significantly. For instance, the Honey Bee Inn segment offers enjoyment, but making Cloud perform side quests as Aerith waits for her dress appears to prolong the game unnecessarily. Building relationships with Jessie, Wedge, and Biggs is engaging, but it can feel like unnecessary padding at times.
Let’s avoid discussing the Whispers. It’s understandable that Square Enix wants to preserve the original Final Fantasy 7, but incorporating literal spectral entities just to ensure specific events unfold correctly feels a bit overly dramatic and almost comical.
That Combat Though…
I’m astounded by how I can overlook the typical AAA game tropes once Final Fantasy VII Remake shifts its focus onto combat. Essentially, this battle system ranks among the finest in action RPGs, and it remains consistently engaging. Cloud’s sword always feels robust and impactful, Tifa’s combos are thrilling and enjoyable to execute, Barrett functions as a long-range powerhouse, and each character is delightful to control.
Couldn’t find space to compliment Aerith, but her spell-based fighting style is also pretty neat.
Whenever irritating side missions resulted in a major boss battle, I’d salivate with anticipation. If Chadley offers new summon simulations for combat, my pulse quickens. It may not be as intricate as something like Devil May Cry 5, but it still satisfies, and that’s simply the truth.
Avalanche of Emotions
Despite the bothersome murmurs detracting from the experience, it’s challenging not to adore the characters in Final Fantasy VII Remake. Aerith continues to embody her cheerful and shrewd demeanor, Tifa exudes a gentle shyness, Barrett stands strong for toppling the system, and beneath his tough exterior, Cloud is revealed as a sensitive individual.
As a devoted fan, I can’t help but be captivated by the endearing characters from the original game. Their portrayal is simply outstanding, making it challenging not to continue adoring them.

As a gamer, I can’t help but wish for the same captivating narrative in a simpler remake. However, the original game is still out there and thriving. What intrigues me about its sequel, Rebirth, is how it’s handling this storyline differently, which definitely earns my admiration.
Let’s hope that third game nails the landing.
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2025-07-25 15:13