Are Video Games Getting Harder, or Are We Just Changing? 🎮 Millennials and Gen-Z Weigh In

Are Video Games Getting Harder, or Are We Just Changing? 🎮 Millennials and Gen-Z Weigh In

As someone who grew up playing games like Super Mario and Pac-Man, I can attest to the evolution of video game difficulty settings over the years. While I used to breeze through games on the easiest setting as a kid, I’ve come to appreciate the challenge that harder difficulty levels bring. I remember struggling to even get past the first level in Sekiro: Shadows Die Twice!


Between the recent success of Black Myth: Wukong and the widely popular Astro Bot lies a very thin line of enjoyable difficulty. Compared to retro games like Super Mario, Pac-Man, and many others, video game difficulty settings have evolved throughout the years.

Games such as Elden Ring and Sekiro: Shadows Die Twice are known for their challenging nature, symbolizing the “improve your skills” mentality in gaming. Some players now choose to reduce difficulty when given the opportunity within a game.

Are hard games becoming the norm, or are gamers just losing their touch?

First posted on Reddit by user u/leaf_as_parachute, they recounted a childhood gaming memory where they effortlessly completed games at the lowest level of difficulty. They found it hard to imagine playing games on a more difficult setting when they were younger. However, as they matured, they came to appreciate the appeal of taking on tougher difficulties and reaping the rewards that come with it.

Many gamers often agree that games which offer a moderate level of challenge are more enjoyable than those that are overly simple. Some even assert that the presence of adjustable difficulty settings can significantly impact their experience with a game, either making it engaging or disappointing. Titles like Starfield and Diablo IV provide players with rewards when they increase the challenge level, thereby expanding the range of customizable difficulties.

Are Video Games Getting Harder, or Are We Just Changing? 🎮 Millennials and Gen-Z Weigh In

Conversely, user u/sylarrrrr mentioned that once they hit their mid-30s, they began reducing game complexity to allow for more enjoyment, as they found themselves running short on patience when stuck in specific locations or stages.

As a gaming enthusiast myself, I’ve noticed that many fellow gamers share the sentiment that they prefer to immerse themselves fully in the game without adding extra stress. They find solace in the fact that real-life challenges are already at their max, and they don’t need a video game to match that intensity. Most players in the discussion concur that Story Mode and Normal Mode offer the optimal gaming experience, striking a perfect balance between enjoyment and challenge.

Fundamentally, video games are created for entertainment no matter who uses them. What constitutes fun or enjoyment can be diverse and personal, leading to varying perspectives on current challenge levels. In the end, it’s always wise to choose the gaming experience that brings you the most joy.

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2024-09-10 15:42