Assassin’s Creed Shadows’ Hideout Is the Best It’s Ever Been

It’s not easy to innovate in a series with such a long history as Assassin’s Creed.

For many years, we’ve traveled through different eras, assumed numerous identities, and restored the Fellowship far more often than we can remember.

However, Ubisoft has at last found a solution to the long-standing mystery of the Hideout in Assassin’s Creed Odyssey, a puzzle that has been present for quite some time.

Just to clarify, the current series isn’t new to incorporating elements of base construction. Previous installments such as Brotherhood, Assassin’s Creed 3, and Valhalla have all explored different aspects, ranging from rebuilding Monteriggioni to overseeing a homestead or Viking settlement.

As a gamer, I’ve often found myself underwhelmed. Games were either overly restrictive, devoid of depth, or mere add-ons. But with Shadows, the gameplay experience is transformed.

The Hideout located in the hidden valley of Izumi Settsu can be discovered just beyond the prologue, and it now seamlessly integrates with the narrative rather than appearing as an afterthought or sidelined element. It plays a crucial role in both advancing the storyline and understanding how things operate within the game.

Initially, encountering Tomiko (the one who manages everything seamlessly) immediately gives the impression that this isn’t an average village for upgrades. Instead, it appears to be a versatile canvas where I can shape, tweak, and personalize every little aspect.

This moment offers a liberating sense of flexibility. After years of adhering to strict guidelines and predetermined stories, I now have the liberty to adjust and reorganize these structures as I please. I can even decide where every element belongs. And remarkably, I can welcome some beloved creatures, such as foxes and deer, to roam freely here. Simply strolling among them, offering gentle strokes, feels surprisingly invigorating.

Every structure has its own role. You could position your blacksmith’s workshop near the tearoom, surrounded by a border of bushy plants and ornamental rocks, or you might decide to edge the stone pathway with overgrown pebbles and plant trees haphazardly, creating an atmospheric forest sanctuary.

With this addition, I gain access to perks like boosting engraving rewards, weapon upgrades, and dismantling equipment for resources. The dojo serves as a training ground where I can hone my allies’ battle prowess, while the library amplifies my reconnaissance capabilities.

Discussing scouting, Shadows introduces a system that echoes the old Assassin’s Guild tactics in a way that makes you feel like those mechanics were designed with a purpose. Instead of manually searching the map for a target, I can now deploy scouts to locate it for me.

In simpler terms, having well-equipped rooms ensures that scouts bring back resources or a complete inventory at the end of every season. As for personalization, you have the freedom to pick various architectural designs for each room, decide on diverse floor and wall materials, and even hang up weapons or artwork.

Initially, Ubisoft’s system may seem daunting, but they’ve managed to strike a good balance. Moreover, the progression flows smoothly. However, there are a few small issues that people have been pointing out.

On consoles, the maximum frame rate within the Hideout game is limited to 30 frames per second (fps). This can sometimes give the impression of sluggishness compared to the performance mode. Additionally, some players have expressed that the menus could be more streamlined or offer quicker methods for changing building categories.

On the other hand, although there are some problems, they aren’t major issues and should be addressed in upcoming updates. The game Assassin’s Creed Shadows manages to strike a good balance between style and content. It combines imagination, strategy, advancement, and storyline into an enjoyable all-in-one experience.

At last, a hideout that makes me see why it should have always been a big deal is here.

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2025-03-25 07:12