Best Sniper Build in Space Marine 2

Best Sniper Build in Space Marine 2

As a battle-hardened Space Marine veteran who’s faced the wrath of Tyranids countless times, I can vouch for this Sniper Build guide being a godsend for those seeking to maximize their potential on the battlefield. With my life on the line and the fate of humanity hanging in the balance, every perk matters, and this guide lays it all out neatly for us.


Ever since the debut of Warhammer 40K: Space Marine 2, gamers can’t wait to mow down swarms of Tyranids. Possessing top-notch weaponry and gear significantly boosts one’s chances of staying alive in this brutal battlefield.

Among the six character choices, the Sniper is one. Just like other roles, becoming an effective Sniper takes some investment in skills and enhancements to truly unlock its capabilities. A Sniper’s arsenal includes three weapons: Las Fusil, Bolt Pistol, and Thunder Hammer.

To craft an optimal Sniper setup, it’s essential that you familiarize yourself with all available Perks. If you’re just starting out, this process might feel overwhelming. However, this guide breaks down everything you require to construct the perfect Sniper Build.

Best Sniper Build

Best Sniper Build in Space Marine 2

Primary Weapon Perks

The Fusil is a potent, single-shot energy weapon. To truly harness its power, make sure to utilize these key enhancements:

  • Amplification: Increases Radius of Beam weapons by 10%
  • Increased Capacity: Increases the ammo reserve of the weapon by 20%.
  • Head Hunter: Increases Headshot Damage by 10%.
  • Adamant Restoration: If your health falls below 30%, your ammo reserve will be restored by 25% of the max capacity.
  • Instant Health: If your health is less than 30%, eliminating three enemies with one shot regenerates health by 5%.

Secondary Weapon Perks

The Bolt Pistol is a suitable choice for a secondary weapon. It can deal significant damage and help you in close-combat situations. Here are the perks to use with the Bolt Pistol:

  • Extended Magazine: Increases the size of the magazine by 15%.
  • Rapid Health: If your health falls below 30%, eliminating ten enemies rapidly restores it by 5%.
  • Great Might: Increases damage by 10% when fighting Terminus Enemies.
  • Retaliation: Deal 25% more damage for 5 seconds after performing a perfect dodge.
  • Iron Grip: Reduces recoil by 35% for 5 seconds after a Gun Strike.
  • Divine Might: Increases Damage by 10%.

Melee Weapon Perks

Here are all the perks you’ll need for Thunder Hammer:

  • Perpetual Strength: Increases Melee Damage by 5%.
  • Tyranid Slayer: Increases Melee Damage against Tyranids by 10%.
  • Kinetic Energy: Performing consecutive Heavy Attacks increases Heavy Attack Melee Damage by 3%.
  • Reeling Blow: Enemies deal 30% less damage after fetting it by Whirlwind Slash.
  • Extremis Slayer: Increases Melee Damage by 15% against Extremis enemies.

Core Perks

Since you’re utilizing a Sniper Class, you become more susceptible to long-range attacks. Therefore, it’s crucial that you acquire these essential Perks:

  • High Capacity: Increase ammo capacity by 10%.
  • Lethal Efficiency: Restore 1 Charge after killing more than one enemy with one shot from a Las Fusil.
  • Block Break: Helps you destroy the defense of hardened enemies.

Team Perks

Best Sniper Build in Space Marine 2

The “Marksmanship” ability is an ideal team bonus to employ when using the Sniper setup, as it boosts headshot damage by an additional 10%. This added potency makes it a valuable ally in outmatching your adversaries, especially if you possess keen aim for landing headshots.

Gear Perks

Here are the most suitable Gear Perks for the Sniper Build:

  • Targeted Shot: Deal 75% more damage with the first ranged attack that breaks the camo cloak. It allows you to take down tough enemies with ease.
  • Persistence: Take 20% less damage when your Camo Cloak deactivates (for about 5 seconds).
  • Renewal: Increases Camo Cloak’s Charge by 5% when you get a headshot kill.

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2024-09-16 23:12