In Tainted Grail: The Fall of Avalon, the construction of Warriors primarily focuses on employing immense strength and persistent might within close combat to annihilate opponents before they can retaliate.
In this context, we’re focusing on abilities that are best for warriors who prefer a more aggressive, two-handed fighting style. One-handed skills tend to favor quick, agile combat maneuvers, which don’t align well with the traditional image of a warrior.
10. Agility
- Skill Tree: Dexterity > Movement
- Effect: Dash costs 20/40/60% less stamina.
In a two-handed warrior setup, getting close to an opponent often decides the outcome. A simple method for bridging that gap is through quick dashing moves. Given the excessive stamina drain associated with hefty weapons, warriors constantly struggle with managing their energy reserves.
As a dedicated player, I can say that decreasing the dash stamina cost makes dodging in tight spots much more manageable, reducing instances where my character’s green bar depletes completely. This skill proves particularly beneficial when acquired early on since, as your character levels up throughout the game, the severity of stamina issues tends to diminish over time.
9. Toughened By Pain

- Skill Tree: Practicality > Armor
- Effect: Gain up to 10/15/20% damage reduction based on your missing health.
Enhanced by Suffering complements the berserker approach beautifully, enabling fighters to risk everything in each confrontation, transforming each fight into a wild, unbridled melee, where the primary objective becomes nothing more than crushing skulls.
Instead, the power of this skill truly shines when it’s used in conjunction with Last Stand (increasing melee damage by 30% when health drops below 30%) and Reckless Frenzy (boosting attack speed by 30% when health dips below 30%). These three abilities are essential components of this combat style and should not be overlooked by those who wish to adopt this playstyle.
8. The Best Offense

- Skill Tree: Practicality > Armor
- Effect: Deal additional 20/40/60% of your armor as damage when attacking with melee weapons.
As the game advances and players collect higher-quality armors, the effectiveness of Best Offense significantly improves. Initially, basic white armor pieces offering 2 or 3 points of defense each may not seem particularly impressive, which could discourage many players from considering this skill beneficial, as with that level of armor, it might appear insignificant.
As I gather and equip myself with top-notch defensive armors, my defenses significantly increase, which not only keeps me safe but also empowers me to unlock additional abilities from the Armor skill tree that further bolster my armor. This creates a positive feedback loop where my defense transforms into offense, making me a formidable force on the battlefield.
7. Dominating Presence

- Skill Tree: Strength > Two-Handed
- Effect: Each enemy within a radius of 5m increases your physical damage by 10%.
As a grit-filled warrior immersed in the world of Tainted Grail: The Fall of Avalon, it’s only instinctive for me to be up close and personal with my adversaries. With the Dominating Presence skill, I’m not just getting closer, I’m reaping rewards directly in combat ability. Even when I find myself in the direst of situations, facing off against a lone foe, this skill kicks in to grant me a 10% boost in physical damage. But when standing before waves of enemies, this skill transforms me from an ordinary brawler into a relentless, unstoppable force.
One significant advantage of the Dominating Presence for warriors lies in addressing their primary vulnerability – getting overwhelmed by large groups of enemies. In combat situations, melee weapons tend to be less effective when facing numerous adversaries. However, this skill effectively transforms that weakness into an asset, enabling warriors to handle such situations more efficiently.
6. Godly Physique

- Skill Tree: Strength > General
- Effect: Increases melee damage by 5/10/15/20/25%.
For players who are indecisive about their weapon choice in the game Tainted Grail: The Fall of Avalon, whether they lean towards one-handed or two-handed weapons, opting for the Godly Physique trait can be a straightforward solution. This attribute offers a straight-up boost to melee damage that is applicable to all weapons and is integral to any close combat build within Tainted Grail: The Fall of Avalon.
If a player hasn’t decided on their preferred path yet, it would be wiser to save Godly Physique for later in the game, once you’ve made your main damage selections from the relevant skill trees.
5. Deflecting Parry

- Skill Tree: Dexterity > Parry
- Effect: You can parry projectiles to deflect them.
For a two-handed warrior, the Parry skill tree serves as their main defensive strategy. Although two-handed weapons offer moderate blocking capabilities, they truly shine in an aggressive, offensive gameplay, and the parrying technique enhances this style of play.
Initially, the game Tainted Grail: The Fall of Avalon lets players solely deflect melee attacks. On the other hand, ranged attacks such as arrows can only be dodged. However, by acquiring Deflecting Parry, agile and aware players are able to deal with even ranged attacks as if they were just mere non-issues.
4. Endurance Training

- Skill Tree: Practicality > Armor
- Effect: Increase armor weight threshold by 5/10/15%
The armor pieces offering the greatest protection are typically the bulkiest, and given that warriors in Tainted Grail: The Fall of Avalon favor an aggressive offensive strategy, they’re frequently vulnerable to being overrun by hordes of foes, particularly on tougher settings.
In this game, being able to evade at the right instant can mean the difference between living and dying. Unfortunately, donning too much heavy armor tends to restrict this skill. However, raising the armor weight limit enables players to switch from Heavy to Medium, thereby granting them two escape options rather than just one.
3. Crushing Blow

- Skill Tree: Strength > Two-Handed
- Effect: Heavy attacks with two-handed weapons deal 15/20/25% weapon damage in a 4m radius around the enemy hit
In Tainted Grail: The Fall of Avalon, common melee weapons initially don’t possess the capability to inflict area-of-effect damage. With the exception of certain unique items, the only method to alter this is through investing points in the skill called Crushing Blow.
This feature enables players to transform a segment of their damage inflicted on individual targets into area-of-effect (AoE), which helps mitigate situations where mobs surround the player. Initially, 25% might not appear significant; however, it’s crucial to keep in mind that the base attack power of two-handed weapons can be quite substantial.
2. Parry King

- Skill Tree: Dexterity > Parry
- Effect: Your parry window is increased by 0.1/0.2/0.3 seconds.
In the game Tainted Grail: The Fall of Avalon, parrying is one of its toughest mechanics to master. Even during ideal situations such as a single combat, executing a successful parry is extremely challenging and often requires a dash of good fortune.
For battle-hardened fighters who depend on deflecting blows with parries for survival, choosing Parry Mastery significantly boosts the effectiveness of their defensive maneuvers during live combat. A mere 0.1 seconds might appear insignificant, but the impact is striking when applied in real combat scenarios.
1. Brutish Fighter

- Skill Tree: Strength > Two-Handed
- Effect: Attacks with two-handed weapons are stronger by 10/15/20%.
For a Two-Handed warrior, the Barbarian-like fighter shines brightest in its simplest form. While an immediate damage boost isn’t the flashiest ability, it’s an essential one to acquire as soon as possible for optimal results.
For two-handed weapons, they already boast a significantly high basic attack and gain notable advantages with an enhancement. To kickstart effectively with these weapons, the initial three levels of any warrior should focus on enhancing their Brutish Fighter ability up to level 3.
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2025-06-03 20:14