Clair Obscur: Expedition 33 ended up being one of the biggest surprises and hits of the year.
In its first release, Sandfall Interactive’s inaugural video game garnered rave critic acclaim and quickly ran out of stock due to overwhelming demand, surpassing all initial predictions.
Instead of savoring the present, the developers are proactively preparing for what comes ahead.
What Did François Meurisse Recently Confirm About the Studio’s Future?
Studio COO and producer François Meurisse has affirmed that Sandfall will indeed produce another game. The specifics of what this new project might entail—be it Expedition 34, a spin-off, or an entirely fresh concept—are yet to be disclosed.
Instead of hastily producing a sequel due to the success of the initial game, it’s clear they’re taking their time to develop it thoroughly. While Meurisse didn’t commit to a follow-up, he did hint that the team is brainstorming fresh, exciting concepts for potential future projects.
One important aspect he highlighted was that the upcoming project would be launched with a stronger foundation, given the significant growth the studio has undergone from its initial stages. Now, the studio leans more on practical experience rather than speculation.
He emphasized that the next project would start off on a more solid basis. The studio’s journey has seen it evolve significantly from its early days, and now, it relies more on learned expertise than mere assumptions.
What Are Fans’ Expectations for the Next Game?
Some enthusiasts eagerly await a follow-up installment, whilst others are equally intrigued to discover the unique direction that a fresh Sandfall intellectual property might take, given the creative guidance of Guillaume Broche, who is renowned for avoiding predictable patterns in his work.

As stated by Meurisse, Broche possesses many impressive ideas, and the team is optimistic that they can elevate their success to greater heights. However, the future of Clair Obscur isn’t just about what’s coming next. In fact, Sandfall had already been preparing post-release content for Clair Obscur before Expedition 33 was unveiled.
After receiving an overwhelming response from the game launch, the team is currently reassessing the initial plans. They understand that there’s a significant interest in additional content such as exploring further storylines, side quests, and expansions focusing on new Expeditions and supporting characters.
Meanwhile, debates are intensifying regarding if Downloadable Content (DLC) harmoniously aligns with the game’s structure or appears forced and awkward. A significant issue is that Act 3 may become skewed as players can excessively dominate the final boss by exploring extensively or optimizing gear prematurely.
Some argue that the game, inadvertently, inspires players to exceed its boundaries. This amusement might suit some gamers, yet poses a predicament for DLC creators: they need to provide fresh content without rendering it insignificant for those who have already amassed excessive power.
In Sandfall Studio’s case, the organization of their workspace is crucial as they are not a large developer with a vast workforce. While some team members are dedicated to improving the core game and considering Downloadable Content (DLC), others gradually transition towards the pre-production phase for their upcoming significant project.
What Is the Studio’s Goal With Managing Game Updates and New Projects?
The objective is to maintain the game in top form, all the while creating future content. DLC provides an opportunity for fresh team members to acquire valuable experience and tackle more substantial tasks, minus the stress of starting a completely new game from ground zero.

There’s a chance that “Clair Obscur” might evolve into a collection of standalone stories, similar to “Final Fantasy,” where each tale explores distinct realms or personalities. The overarching theme of the artist-scribe legend would continue to exist subtly in these narratives.
There’s still a chance, given all the unresolved storylines from the initial game. The writers continue to harbor mysteries, and fans find themselves imagining sequels based on their interpretations, or zeroing in on characters such as Clea, Maelle, or Simon.
At this moment, it’s evident that Expedition 33 won’t be the end of the line. With Sandfall Interactive leaving an indelible impression, whether the next game continues the narrative or ventures into uncharted territory, there’s already a buzz. Regardless of its form, anticipation is running high—and so is the studio’s drive for innovation.
Stick with us here at Gfinityesports.com: the best site for Clair Obscur: Expedition 33 coverage.
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2025-05-28 07:42