Don’t panic when Avowed shader compilation causes crash, it’s common

As a devoted fan, I’m excited to share my experience with “Avowed,” an RPG that immerses us in the world of Pillars of Eternity. This adventure leads us to a land known as The Living Lands, where our character is tasked with uncovering the secrets behind a puzzling plague. However, this journey isn’t just about solving mysteries; it can be challenging due to the game’s occasional crashes (and complex keybindings), particularly during shader compilation. For a deeper understanding, you might want to check out this article. To ensure a smoother experience, I recommend consulting our comprehensive guide, which includes a handy map for navigation purposes.

Avowed – Shader compilation explained

Avowed carries out shader compilation each time it’s launched. This step is taken to optimize the shaders, thereby enhancing performance and minimizing stuttering while playing the game. Upon completion of this process, you can expect superior graphical quality and an enhanced gaming experience overall.

Sounds like something worth waiting for, right? Yes, the catch is that depending on your hardware, the operation can take some time, which can be a pain in the long term. What’s more, the process often fails. While optimizing shaders, the loading bar can freeze, and after a while a Low Level Fatal Error crash massage may pop up.

Is it possible to do something about it? At this point, the only way out is to turn Avowed on again. There is a good chance that the second time it starts, and you will be able to explore The Living Lands. However, if you still get a similar error, keep trying until the game finally loads correctly. Perhaps a patch from Obsidian Entertainment will fix this annoying bug.

Read More

2025-02-13 21:33