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Summary

  • Atomfall was immediately profitable despite being released on Xbox Game Pass, surpassing 2 million players in less than a month.
  • The success of Atomfall has prompted Rebellion to consider a sequel for the post-apocalyptic game.
  • Rebellion is focused on polishing Atomfall’s experience with recent patches, leaving the possibility of DLC or a sequel in the future.

It’s been confirmed that Atomfall was financially successful right from its launch on Xbox Game Pass, even though it was just released. Launched back on March 27, Atomfall is a first-person action game set in a post-apocalyptic Northern English countryside, and its distinctive setting along with intricate investigation systems have contributed to its growing popularity.

Shortly after its debut, it became evident that Atomfall had proven to be Rebellion’s most triumphant game launch. The game swiftly garnered more than 2 million players within a single month, significantly outshining the achievements of previous titles by the developer, even surpassing the success of the recently released Sniper Elite 5.

Presently, Jason Kingsley, CEO of Rebellion, recently spoke with The Game Business, disclosing that the game Atomfall swiftly became profitable, recovering its production costs shortly after release. Although the specific number of players who accessed the game through Xbox Game Pass remains undisclosed, this suggests that sales were likely strong, implying that the fee to list the game on this widely-used subscription service was probably worthwhile.

Rebellion Comments on Atomfall’s Success

In the previous month, Kingsley emphasized again that a significant portion of Atomfall‘s achievement might be due to its debut on Xbox Game Pass on the first day. The executive mentioned that there wasn’t concrete evidence supporting this assumption, yet he felt confident that the Game Pass launch enhanced the visibility of Atomfall, resulting in increased sales on other platforms. Initially, the team had concerns that the game might experience sales competition, but while it potentially occurred to some degree, the overall benefit was considered greater in the long run.

It appears that Rebellion might be contemplating a follow-up for the profitable post-apocalyptic game, Atomfall. Although this doesn’t guarantee a sequel, conversations with Kingsley hint that the game’s success has placed it on the roster of potential franchises that could generate additional content in the future.

Currently, it appears that Rebellion is primarily dedicating their efforts towards refining the gameplay of Atomfall as opposed to creating additional content within the franchise at this time. For instance, a recent update for Atomfall has addressed some technical issues, enhanced mouse controls and camera functionality, among other improvements. It’s worth noting that Atomfall was initially launched in a relatively stable condition; however, occasional glitches like the game’s audio unexpectedly disappearing were still encountered upon release. Fortunately, these issues were promptly resolved. As for what Rebellion may be developing next, it remains to be seen. Here’s hoping that Atomfall enthusiasts can look forward to additional content, possibly in the form of downloadable content or a sequel, at some point in the future.

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2025-05-20 22:50