As someone who has witnessed the evolution of art from the early days of cathode-ray tubes to the sleek touchscreens of today, I must say that this new book, “Digital Art: 1960s to Now,” is a true testament to the revolution we’ve been living in.
Back in the day, digital art was essentially limited to 8-bit graphics on our beloved Atari or the video game Metal Gear Solid we bought (or regretfully so) for our kids. But oh, how times have changed! Today, this medium has transcended its early, somewhat childish connotations, finding its way into practically every aspect of our daily lives. It’s now in the form of playful emojis, immersive virtual reality experiences, and the limitless manipulation possibilities offered by Photoshop and AI. As a fan, it’s truly amazing to witness this evolution!
The Victoria and Albert Museum (V&A) in London recently published a book that follows the evolution of digital art, starting from its roots in the 1960s until today. Authored and edited by curators Pita Arreola, Corinna Gardner, and Melanie Lenz, this publication delves into the V&A’s vast collection to highlight the contributions made by mathematicians, computer animators, video game designers, and contemporary artists. Lenz explains that it uncovers “the interconnected histories shaping the development of the field” as she spoke with It’s Nice That.
Currently, many artists are spearheading the advancement at the rapidly expanding junction of physical and digital art. Instead of starting with traditional tools like pen and paper, they choose to explore virtual mediums first. For example, Austin Lee, a Brooklyn artist, constructs surreal settings using augmented reality (AR) and virtual reality (VR). Similarly, Keely Majewski creates subjects that are suggestive, while Gao Hang produces abstract portraits with a retro influence.
In a recent discussion, Lenz pointed out that the process of writing this book has led him to ponder deeply about the influence and significance of artists in an era overflowing with automated creativity. Notably, he mentioned Analívia Cordeiro, Frieder Nake, Trvor Paglen, Anna Ridler, and Danielle Brathwaite-Shirley as key figures in this context.
Digital Art: 1960s to Now is available to purchase online and select bookshops for $59 USD.
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2024-11-05 23:56