Initially, players felt apprehensive about Onimusha: Way of the Sword due to concerns that it might be another game following the pattern of popular Soulslike series. However, reassuringly, this game will not conform to the Soulslike genre or fall into the category of an open-world title. This revelation has brought a sense of relief among many gamers. Although fans of these genres may have hoped for it, Capcom’s decision to diverge from these trends is indeed a positive move.
It’s noteworthy that while Capcom has participated in recent industry trends such as remasters, sequels, and remakes, they have managed to avoid making their flagship samurai game resemble a “Soulslike” with open-world features – a trend that many other developers are pursuing.
Regardless of their individual merits, enthusiasts generally concur that the market is overflowing with games featuring Soulslike mechanics and open-world exploration. While Assassin’s Creed Shadows was praised for its open-world gameplay, those who are tired of this genre might have found it unappealing. Elden Ring received widespread acclaim by blending these genres, but other attempts to replicate the formula didn’t receive the same level of appreciation.
Contrary to the initial impression given by the teaser trailer, when it comes to Onimusha: Way of the Sword, it’s clearly forging its unique path.
Similar to past Onimusha titles, Way of the Sword features your character battling demons and gathering souls, much like before. However, as a contemporary game, the graphics have been enhanced, making combat appear more engaging than ever. Given that it plays somewhat like the older games with quality-of-life improvements, many players are eagerly anticipating this release.
This version excels due to the inclusion of many classic elements typical of Capcom, which fans are certain to appreciate. Previously, it was stated that this game would not be lengthy, thus players won’t invest hundreds of hours during their initial playthrough. Shorter duration, however, equates to increased replayability – a feature cherished by fans of Capcom games.
Onimusha: Way of the Sword isn’t the only Capcom game that stays true to its origins. The blend of first and third-person cameras in Resident Evil Requiem offers fans a combination of play styles they love. The prospect of Leon S. Kennedy’s possible comeback is also stirring anticipation, given he will be portrayed as an older character.
To set the record straight, soulslike games and open-world titles aren’t inherently poor choices. The mechanics they offer are engaging, and figuring out a strategy to overcome them can be enjoyable. However, we’ve enjoyed enough of these types of games that too much of the same thing might not be beneficial anymore. Overexposure to anything can lead to fatigue.
Regardless of the path we take, we’re eagerly anticipating the arrival of “Onimusha: Way of the Sword” next year. Along with the upcoming Okami sequel, it seems that Capcom is firmly returning to its origins.
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2025-06-21 16:43