Team Cherry’s Next Torture Chamber: Why Silksong’s Path of Pain Will Be Unforgiving

A common belief is that Silksong will be as challenging, if not more so, than its previous version. Given the toughness of the earlier game, it seems reasonable to assume that this will indeed be the case. Players eagerly waiting for its launch on Nintendo Switch, PlayStation 5, and Xbox Series X should gear up for a potentially demanding experience.

With many players anticipating a tough challenge, one might wonder if Silksong will incorporate its own variation of the Path of Pain, a notoriously difficult optional level from its predecessor. If included, it’s possible that it could exceed the original in terms of its frustratingly high difficulty, taking into account various factors.

It’s possible that Hornet, the primary character in the game Silksong, will be equipped with additional tools. This might appear advantageous for the player, but keep in mind that the game’s developers, Team Cherry, may factor this into their plans when creating a potential sequel to the Path of Pain series.

In simpler terms, this implies that there will be tougher segments in the upcoming Path of Pain, which demand players to employ all their skills and resources to progress. Since the new character has more abilities than before, anticipate that each stage of the game will test your understanding and proficiency in these areas extensively.

The reason the sub-area may turn out to be challenging is due to Silksong’s emphasis on agility. This ties back to Hornet being the lead character in the sequel, as she’s anticipated to showcase impressive acrobatics, similar to her moves in Hollow Knight.

Because Silksong shares the genre of platform games, it’s clear that the level designs will primarily focus on this gameplay aspect, which implies a fresh Path of Pain might feature narrower jumps and landings, critical timing sections, and challenging decision-making segments that must be conquered.

One reason people might anticipate that Silksong‘s possible Path of Pain will be particularly demanding is due to the extensive time Team Cherry invested in the game. Since they’ve dedicated over six years to creating this sequel, each part of it seems destined to be extraordinary.

This encompasses settings, boss battles, and undeniably, the latest Path of Suffering. Given the extensive time spent on its creation, Team Cherry is likely to have put in extra effort to make sure that the sequel’s infamously challenging sub-region will be tougher and more vexing compared to its predecessor.

For the time being, we can only make assumptions about the Silksong Path of Pain’s level of difficulty, as its true challenge won’t be known until the game launches. There’s also a possibility that this difficulty level might not be included in the game at all, which is something worth keeping in mind.

Even though it may not be mandatory, incorporating an element similar to “Path of Pain” could significantly boost the appeal of “Silksong,” considering its positive impact on the popularity of the predecessor game. Therefore, if you’re planning to play “Silksong,” be prepared for it to include something akin to “Path of Pain” or its unique adaptation.

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2025-07-17 15:12