The First Berserker Khazan Patch Notes (April 4): Nerfs, UI Improvements, and More

Get all the details on The First Berserker Khazan’s recent updates including adjustments to certain areas, modifications to game balance, enhancements to user interface, and additional changes.

The most recent update for The First Berserker Khazan has just been released across all platforms. This significant update not only addresses general bugs and enhances stability, but also introduces a number of modifications that greatly improve the overall gaming experience. The standout features of this latest update are the alterations to the New Game Plus (NG+) modes and the Soulstones system.

Additionally, this update brings enhancements to NPC dialogues, which felt less polished compared to other top-tier souls-like games. Moreover, it modifies the Attribute Adjustment system, making it more user-friendly when creating character builds.

Let’s examine the update details for The First Berserker Khazan, released on April 4, 2025, which introduces alterations to our gaming experience.

The First Berserker Khazan Patch Notes (April 4, 2025), Explored

The newest iteration of The First Berserker Khazan is approximately 265 MB in dimensions, but don’t be fooled by its modest size. This update brings about substantial modifications to the game, focusing on several key areas, including quality of life improvements. Here are the details from the official patch notes for The First Berserker Khazan’s latest update:

Balance Adjustments (The First Berserker Khazan Version – 496652)

Gear

1. 1. Level of Acquired Gear

  • The level of gear that can be acquired through Shop and Craft will now be based on accumulated experience and Lacrima rather than character level.
  • Character level reset will no longer affect the gear level available in Shop or Craft, allowing the usage of gear to match overall progression.

2. Bard Set Effects

  • Fixed an issue where ‘High-Grade Item Drop Rate’ stats for the Bard Set were not properly applied to Epic and Legendary items in NG+.

3. Gear Health Recovery Options

  • Fixed an issue where the ‘Brutal Attack: Health Recovery’ option was not applied when using ‘Brutal Attack: Execution’ or ‘Brutal Attack: Descent’ skills.
  • Fixed an issue where the ‘Enemy Defeated: Health Recovery’ option was not triggered when defeating enemies with ‘Brutal Attack: Execution’ or ‘Brutal Attack: Descent’ skills.

Monster

1. Adjustment to Monster Weak Point Stats in Multiple Playthroughs

  • Fixed an issue where monster ‘Shatter Durability and ‘Stamina Recovery Speed’ were not applied normally in NG+.

Mission

  • Improved an issue where certain level ranges (excluding boss battles) may cause frustrating and overly exhausting experiences rather than challenging ones.

UI Improvements (The First Berserker Khazan Version – 496652)

Sequence Output Priority

  • NPC conversation will now be available even during real-time sequence output.
  • For a more natural and immersive gameplay experience, real-time sequences will no longer be displayed during NPC conversation.

Change Attributes

Reorganized the list of attributes that can be modified, placing those likely to yield desired changes at the beginning.

  • 1st priority (yellow): Changeable attributes (granted attributes).
  • 2nd priority (white): Attributes that can appear.
  • 3rd priority (gray): Attributes that cannot appear.

2. The number of owned ‘Augment of Wisdom’ will now be displayed in the Reset Reroll Cost screen.

System Changes (The First Berserker Khazan Version – 496652)

Soulstone System

From now on, when the number of your Soulstones in the main menu and other screens matches the threshold needed for Soulstone Unleash, it will be highlighted in yellow.

2. As you converse with Daphrona, a notification will appear on the Unleash Soulstone interface to indicate that the Unleash ability can be activated.

3. Fixed an issue where Daphrona’s voice did not play during Soulstone Unleash.

4. Modified the message that appears when shattering Soulstones, making it adaptable as the game advances.

5. Added a feature to reset Soulstone Unleash.

NG+ System (The First Berserker Khazan Version – 496652)

1st – 2nd Playthrough

  • NG+ can now only be accessed by speaking with Blade Phantom in the Crevice.
  • A guide for NG+ will now be displayed after viewing the ending credit and moving to the Crevice. Upon completing the 3rd playthrough, a pop-up indicating that the final playthrough has been completed will be displayed.

NPC Interaction (The First Berserker Khazan Version – 496652)

1. Pressing the down key on the last option will now move the cursor back to the first option.

2. Fixed an issue where selected option would reset during conversation with NPC.

3. Improved NPC dialogues so that some NPCs have different lines depending on the playthrough.

QoL Enhancements (The First Berserker Khazan Version – 496652)

Recharge Consumables Display

  • Improved consumables recharge so that the inventory will be recharged with consumables stored in the storage when dying after using all consumables in the inventory or moving to a checkpoint.
  • A unique icon will be displayed when the consumables are recharged.
  • Note: Recharging consumables is only available if consumables are stored in the storage, and the maximum recharge amount is limited to inventory space.
  • Title Screen Accessibility.
  • Returning to the Title Screen from the main menu during gameplay will no longer play company logo and opening video.
  • Initial Title Screen Settings.
  • Added a description to the brightness settings displayed when launching the game for the first time.
  • “Adjust the brightness level until the image on the left is barely visible.”

Samsung Odyssey 3D Support

  • If you are using a Samsung Odyssey 3D monitor, system settings for the 3D environment will now appear under Settings > Graphics.
  • 1. 3D Mode Settings (Samsung Launcher required)
  • Focal Distance: Adjust the distance between the camera and the focal plane to control how much the central character appears to pop out or recede into the screen.
  • Depth Factor: Adjust the binocular disparity (distance between the left and right images) to control the perceived depth effect.
  • Note: When 3D mode is enabled, Intel XeSS and AMD FSR 2 settings cannot be used, and damage floaters will not be displayed.
  • 2. Locked Screen Mode and Resolution
  • When 3D mode is enabled, only ‘Fullscreen’ and ‘Borderless Fullscreen’ modes are available.
  • The resolution will always be fixed at 4K (maximum resolution).

Error Fixes (The First Berserker Khazan Version – 496652)

  • Fixed an issue where Danjin NPC no longer sells items after all Danjin jars have been collected.
  • Fixed an issue where removing and re-equipping certain Hero’s Gear Set pieces would restore HP to full.
  • Fixed an issue where Phantom Form is retained when defeating and retrying a boss monster.
  • Fixed an issue where using the ‘Phantom: Heatwave’ skill while having the ‘Phantom: Absorption’ skill unlocked would grant immunity to the initial elemental damage.
  • Fixed an issue where using the ‘Whirlwind: Tempest’ skill during certain boss fights would cause the character to overlap with the boss and prevent the character from moving.
  • Fixed an issue where the ‘Battle Thirst’ skill effect would not trigger while using the Greatsword – Spirit skill.
  • Fixed an issue where ‘Phantom Form: Death’s Denial’ skill would not trigger when Khazan is defeated in a depleted state.
  • Fixed an issue where certain skills could be used to skip missions. (Main Mission: Embars, Nadin / Side Mission: Lacrima).
  • Fixed an issue where, under certain conditions, the ‘Singing Hawk’s Hair’ item would be permanently deleted after defeating the boss. (Side Mission: Crimson Trace)
  • Fixed an issue where ‘The Brother’s Merged Hands’ item could not be obtained in certain locations. (Side Mission: Last Sentinel)
  • Improved controls for Spear – Crescent Strike and Eagle Wind skills.

Additional Fixes

  • Fixed an issue where unnatural spaces were created during main and side missions, preventing the character from moving.
  • Fixed an issue where delayed map loading temporarily caused the environment to appear unnatural. (Main Mission: Palemion)
  • Fixed crash issues occurring under certain situations while progressing the main mission. (Main Mission: Palemion)
  • Fixed an issue where the character would be stuck in the map and become unable to move in certain locations. (Main Mission: Aldevir)
  • Fixed an issue where Brutal Attack could not be used intermittently during the Trokka boss fight.
  • Fixed an issue where certain elite monsters would reset to their original positions when moving too far away. (Main Mission: Nadin)
  • Fixed an issue where the Scalpel did not properly engage in combat under certain conditions.
  • Fixed an issue where Spore Jocko monster would stop fighting after failing all skill attacks.
  • Fixed an issue where rotating lasers would not appear intermittently. (Main mission – El Ravaca Village)
  • Fixed an issue where the Phantom: Night’s Veil’ skill attack motion and projectile travel distance do not align properly.
  • Fixed an issue where background music would not play during certain situations. (Side Mission – Remnants of Chaos)
  • Fixed an issue where the price of the last sold item would continue to be displayed after selling all inventory items in Shop > Sell.
  • Fixed an issue where the visual effects of certain skills used by Volbaino were displayed abnormally.

After the update, the game’s version should show up as:

  • Steam: Ver. 496652
  • PlayStation 5: Ver. 01.003.034
  • Xbox Series X|S: Ver. 1.1.3.34

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2025-04-04 14:18