Once you complete the tutorial within “The Elder Scrolls IV: Oblivion Remastered”, characters will leave the sewers and be free to traverse the entire world of Oblivion. With numerous activities available immediately, it’s recommended that players – particularly Mages and Spellcasters – join the Mage’s Guild promptly. This is essential as joining grants access to a sleeping quarters, alchemists and spell vendors, and Enchanting upon completing all suggested quests.
Here’s an easy-to-follow guide on how to join any Mage’s Guild in ‘The Elder Scrolls IV: Oblivion Remastered’. It’s a straightforward process that offers numerous advantages for spellcasters and adventurers alike.
1. First, travel to the Imperial City or Mage’s Guild headquarters in Anvil or Bruma.
2. Approach the Mage’s Guild and speak with the guildmaster.
3. Agree to their terms and complete any initial tasks they assign (such as retrieving a stolen artifact).
4. Once you have completed these tasks, return to the guildmaster and they will officially welcome you into the Mage’s Guild.
5. Enjoy the benefits of being a member, such as access to powerful spells, new quests, and increased reputation among other mages.
You may find that certain Non-Player Characters within the Mage’s Guild have individual missions for you, making it wise to chat with everyone in the guild to see if they have tasks for you.
How To Join The Mage’s Guild In Oblivion Remastered
Immediately upon leaving the sewers, consult your Journal for the map to locate all accessible cities where you can teleport to. Cities typically host a Mage’s Guild, with the exception of the Imperial City which features an Arcane University. Approach any city guard and they will guide you to the Mage’s Guild location. If possible, visit during daylight hours as some guild members may be asleep at night. So, it’s advisable to plan your visit for 8:00 AM.
Within the Mage’s Guild, you can easily join and meet the Guild Master without having to accomplish any initial tasks. Yet, for players who aspire for greater standing within the Mage’s Guild, a recommendation quest is essential, varying from city to city. Once all seven cities’ recommendation quests are finished, access to the Arcane University in the Imperial City becomes available.

Upon becoming a member of the guild, you will be issued the Mage’s Guild Key, which grants you access to both the Library and Living Quarters within any Mage’s Guild. The Living Quarters offer a place for you to rest if you wish to enhance your attributes and progress in level.

Additionally, it’s worth mentioning that any books, crystal balls, and other items discovered within the guild are up for grabs by you. These items can provide some Gold by selling them to NPCs within the guild, a resource useful in the initial phases of the game.
All Cities and their Mage’s Guild Leaders

City | Mage’s Guild Leader |
---|---|
Anvil | Carahil |
Bravil | Kud-Ei |
Bruma | Jeanne Frasoric |
Cheydinhal | Falcar |
Chorrol | Teekeeus |
Leyawiin | Dagail |
Skingrad | Adrienne Berene |
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2025-04-23 11:46