As a seasoned mariner who’s spent countless hours at the helm of digital vessels, I can confidently say that World of Warships: Legends has set sail as one of the most captivating naval combat experiences out there. It’s like stepping into a time machine and being transported to the heart of historical sea battles, all while wearing your favorite captain’s hat.
Over time, our journey into digital gaming has progressed significantly from its origins in tabletop games. Our initial goal was to explore innovative digital concepts and find new means of entertainment. If we were to examine the board games of yesteryears, Battleship would undoubtedly stand tall and dominate its peers due to its ability to predict opponents’ moves accurately. Since then, this game has been reimagined in various forms for the digital era and sparked a series of naval combat games. One such adaptation is World of Warships: Legends, where you take command rather than observing from an all-knowing control room.
You have entered a world where having the biggest baddest boats is proof of true power. Any large country with access to the water has the chance to throw its captain’s hat into the ring – it’s just about which one you want to put on. However, with the freedom that the game provides, you can put on multiple hats and see which ones fit the best. Each one will give you access to a different selection of ships that you can take into battle. Even though you’re part of a team, you need to focus mostly on your boat and how best to build it.
1 Ranged Build
Ah, so you’re trying to go for naval combat accuracy? Well, this is a game where that could benefit you quite a bit. In modern-day naval warfare, you want to prevent your ships from getting anywhere near the enemy ships and if possible, keep a minimum of one island between the two of you. This means you’re going to need to rely heavily on precision aiming and angles to guarantee that you’ll hit your target. However, this is possible by choosing a large ship armed with heavy artillery that can shoot shells capable of turning islands into open water over great distances. By doing this, you can stay in relative safety while delivering massive damage to the enemy fleet.
2 Speed Build
No one ever said that boats need to be slow, but in the Navy, that is a bit tricky. Their boats are laden down with so much hardware, that they may as well be floating military bases. However, some smaller ships are designed for manoeuvrability and speed so they can be a real thorn in the enemy’s side. These boats are made to zip through the water with lighter weaponry so that they can pelt enemies with a hit-and-run style and then zip out of there. Of course, this means that they do less damage and can take less damage than their big brother ships, but as anyone with siblings knows: the youngest always tend to get their way.
3 Recovery Build
Okay, so if you’re like me, it takes you a couple of seconds to dodge AFTER a hole has been blown neatly through your torso. Warships are big and hefty things not considered to be the most graceful or agile members of the war machine roundtable. Even if you are a master navigator, as soon as the enemy picks you out as the prime threat, at least some of their ships will land hits on you. This is where you need to pour resources into maintenance and repairs. The longer it takes to fix something, the longer you’ll be a sitting duck until you go belly up. With this build, you’ll be able to take more risks and keep all systems at go so that you can go and ruin the enemy’s day with your incredible recovery speed.
4 Power Build
You’re in command of a WARSHIP. You know? Those giant hulking artificial gun islands cut through angry seas like a lightsaber through a cactus on a jackhammer. You want to make use of this power and make sure that every other warship feels it on the wind. Well, then you’ll need to pick out some of the beefiest and heaviest models to get that point across. With all that mass, you can support an array of long and short-range weapons that can all be fired one after the other anywhere you can have a clear shot. You’ll sacrifice a lot of mobility and speed, but you’ll ruin every enemy’s nautical picnic when you rain shells down upon their ships.
5 Pirate Build
If there are boats and they’re fighting, then there’s always room for a pirate build. If you think there isn’t, then you’re not trying hard enough. This build is so named because it involves you getting your ship close enough to enemy ships to hit them with close-range weapons as the two of you circle the same part of the open ocean. When you’re down with that, you can attempt to pull up alongside them or ram into their ship with some damage to you, but more damage to them. The medium ships are the best for this kind of build, offering balanced options between mobility and power, usually lacking in the ranged department. Still, who needs long-range cannons when you’re firing close enough that you can see the white in their eyes?
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2024-08-12 15:48