Summary
- Kingdom Come: Deliverance 2 sold over 2 million copies in its first month, outselling its predecessor by five times.
- The game’s director cites the game’s story as the reason for its success.
- He also admitted that he pitched the first game to publishers as ‘a medieval Red Dead Redemption with swords.’
The head of Kingdom Come: Deliverance 2 has recently discussed the game’s enduring popularity, attributing it primarily to its compelling narrative and acknowledging that he initially proposed the concept as a medieval equivalent of Red Dead Redemption, featuring swords instead of guns. Grounded in historical accuracy, Kingdom Come: Deliverance 2 has garnered praise from critics, with the upcoming sequel addressing several problems found in the original game.
In the month after its debut, Kingdom Come: Deliverance 2 managed to sell more than 2 million copies, far surpassing the sales of its prequel by an impressive fivefold. This highly-anticipated sequel has garnered praise from both gamers and critics for its immersive RPG mechanics, expansive open world, and captivating narrative. The story follows Henry of Skalitz as he embarks on a quest for vengeance against King Sigismund of Luxembourg in 1403 Bohemia. Unlike the original release that struggled with bugs and technical difficulties, Kingdom Come: Deliverance 2 boasts minimal issues, a testament to Warhorse Studios’ learning from their past mistakes. The game has remained popular among players long after its launch, leading its director to speculate on possible reasons for its enduring appeal.
In a conversation with The Game Business magazine, Kingdom Come: Deliverance 2’s director Daniel Vávra discussed the game’s success and attributed it primarily to its captivating storyline. He emphasized that for a story to resonate, it needs to feature compelling characters that players can connect with. Interestingly, he mentioned The Witcher and Red Dead Redemption series as examples of outstanding narrative in video games. Intriguingly, Vávra initially proposed Kingdom Come: Deliverance to publishers as a medieval version of Red Dead Redemption, complete with swords. Furthermore, during the interview, Vávra expressed his views on artificial intelligence (AI) in game development, suggesting that in the future, AI could significantly expedite the development process.
Kingdom Come: Deliverance 2 Director Cites the Game’s Story as the Reason for Its Success
This month, the challenging Hardcore mode was introduced in “Kingdom Come: Deliverance 2”. This update makes the game significantly harder for gamers looking for a fresh challenge. Activating this mode means players can’t use fast travel and must choose three permanent penalties at the beginning of every playthrough. These drawbacks, such as Numbskull (which decreases the rate of experience gain) or Heavy-Footed (which amplifies movement noise), make progression tougher. Additionally, enemies become more aggressive, often flanking the player during combat.
Further content is being developed for the action-adventure RPG, as Warhorse Studios recently unveiled a roadmap for Kingdom Come: Deliverance 2. Each season will bring a new DLC, starting with “Brushes with Death” in summer, followed by “Legacy of the Forge” in autumn, and concluding with “Mysteria Ecclesiae” in winter. These three expansions are all included in the game’s expansion pack.
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2025-04-23 17:58