DmC: Devil May Cry is Great but The Marketing Ruined Everything

As a passionate gamer, I’ve always got strong feelings about games, and DmC: Devil May Cry is no exception. This reboot of the series has certainly stirred up some heated discussions among fans. You see, many of us felt that there was no real need to reboot the series so soon after the introduction of Nero in the fourth game.

The marketing strategy behind this game didn’t help its case either. Capcom and Ninja Theory tried to convince us that the old Dante wasn’t cool or masculine enough, which felt like a slap in the face to long-time fans. It seemed they were trying to sell us a new version of our beloved character, but at the expense of our loyalty and appreciation for what came before.

It’s unfortunate that so many elements work against it, as this game boasts an exceptional blend of character development and action, making it one of the standout entries in its series. With imaginative level designs, refined combat mechanics, and some truly memorable boss battles, it’s a gaming experience you won’t want to miss.

As a devoted fan, I’ve got to be honest – the promotional campaign for DmC: Devil May Cry left a lot to be desired. It’s no wonder fans found themselves resistant towards this game. In my opinion, a reboot wasn’t exactly essential, considering the series’ minimal narrative depth. However, the interviews with the developers seemed to reveal an unusual lack of appreciation for the very property they were tasked with reinventing.

YouTuber Foxcade outlined several contentious issues regarding the game, such as Creative Director Tameem Antoniades stating that Dante would be ridiculed in Tokyo bars. Additionally, they highlighted the notorious 2013 GDC Showcase where it was suggested that the reboot version of Dante is modern and realistic, while the original Dante aligns more with the theme of Brokeback Mountain.

No, really.

As a gamer myself, I’ve got to say, it’s not smart to diss the fanbase of a game you’re planning to reboot. It’s all about sales in the gaming world, and if you dismiss their beloved series as not worthwhile, well, that’s bound to stir up some anger. The fans have been loyal, and they deserve respect. After all, we’re the ones who make these games popular!

It wasn’t any better that at the start of DmC: Devil May Cry, a mop landed on the new Dante’s head, resembling his previous appearance, followed by his comment, “I would never have imagined.” What added to the humiliation was the fact that the game offered downloadable content, enabling players to transform him back into the old Dante, with white hair.

Why provoke the audience’s fond memories only to offer it back at a price? It’s no surprise that the series reverted to its original storyline after this game, given that Devil May Cry 5 was met with immense success. This approach, however, made DmC one of the most criticized video game reboots.

Disregarding the developer jibes and the game itself, it’s impressive how

Or,

Putting aside the developers’ taunts and the game itself, it’s quite remarkable that this is a great choice for a character-action game.

Both versions convey the intended meaning while maintaining an easy-to-read style.

Ninja Theory could have potentially offended the original Dante’s character portrayal, but they nailed the combat mechanics for his revamped version. The act of slicing and shooting enemies has never felt more satisfying, complemented by the game’s imaginative visuals. Although it may come across as edgy and overly ambitious, the level design that allows monsters to emerge with phrases like “DESTROY HIM” or curse words flashing up gives this game a distinctive visual appeal.

In a refreshing twist, the stage layouts of DmC: Devil May Cry are absolutely delightful, outshining their predecessors. For instance, in one level, Dante ventures into a city’s reflection on a large water body, visually striking. Another takes him to a dance club where the environment transforms with demons, occasionally syncing with the beat of the club music. It’s all top-notch entertainment.

In this game, the boss battles are particularly exciting, just as they are in many games from this series. The encounter with Succubus is quite challenging and includes a fair amount of strong language, but defeating her adds an extra sense of accomplishment. Among all the fights, Bob Barbas stands out because Dante must fight his demonic form that resembles those dynamic graphics often seen on news broadcasts.

In the DmC: Devil May Cry – Definitive Edition for PlayStation 4 and Xbox One, the overall experience has been significantly enhanced. This version of DmC boasts improved combat mechanics, offers all downloadable content at no extra charge, and introduces a lock-on system. Unfortunately, PC gamers missed out on this version, but they can still enjoy it on PS5 and Xbox Series X|S due to backward compatibility.

Given the current surge in popularity of character-action games like Blades of Fire and Tides of Annihilation, the remake of DmC is worth revisiting. For console enthusiasts, Definitive Edition offers a stellar choice, while PC users can relish the original game due to its engaging combat and impressive levels.

Should we get DmC 2 instead of Devil May Cry 6? Maybe not, but this reboot is something special.

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2025-03-20 15:42