As a seasoned researcher with over two decades of experience in the tech and gaming industries, I have witnessed the evolution of gaming platforms from centralized systems to decentralized ones. The recent report commissioned by Elympics, a Web3 gaming protocol, sheds light on an intriguing shift in the gaming world, driven by platforms like Telegram and blockchain technology.
A noteworthy study conducted for Elympics, a cutting-edge Web3 gaming platform, underscores the dramatic impact of Telegram and blockchain technology on the gaming sector.
The study, published in crypto.news after receiving input from approximately 1,000 gamers worldwide, demonstrates that platforms such as Telegram and the surge of “play-to-win” games are significantly boosting the integration of Web3 gaming.
It’s clear that Telegram is becoming a significant force in the gaming world, given that over half (53.56%) of mobile gamers preferred it as their chosen platform, according to survey findings. This underscores not only its expanding impact but also its ability to draw a sizeable and dedicated player community.
Approximately 3 out of every 4 participants mentioned that they play games on a daily basis, while around 1 in 6 said they play a few times a week.
The report explored how the increasing popularity of competitive gaming is being influenced by, and in turn influencing, the integration of blockchain games and their user-generated developments within the broader gaming sector.
It’s evident from our findings that the arrival of social networks like Telegram in the Web3 sphere and the surge of skill games with tournaments driven by community funds indicate a significant global player adoption trend. Since gamers love competing to win, we’re developing games tailored to satisfy this desire.
Tom Kopera, COO of Elympics
Historically, games have been managed by a single entity, overseeing their creation, aesthetics, and regulations. In contrast, blockchain games offer a more distributed power structure, where players hold significant control and possess unique game assets that are resistant to manipulation.
Through blockchain technology, game ownership is distributed among participants, making players more like investors, putting their time and resources into the games they cherish.
Stan Fiedor, General Manager Europe of Wemix
The ownership encompasses various elements such as digital assets, figures, and Non-Fungible Tokens (NFTs). These belongings are maintained on a blockchain technology platform, allowing for transactions or trading beyond the confines of the particular game.
Mass adoption of blockchain games
A key aspect highlighted in the document is the potential of these novel games to revolutionize mobile gaming through the use of blockchain technology. By enabling gamers to profit from their talents and game time, it changes a pastime typically without monetary benefits into an engaging activity that offers financial incentives.
The report noted that blockchain gaming is on the verge of mass adoption, with “a growing interest from gamers eager to participate,” according to Michał Dąbrowski, CEO of Elympics.
Yet, the report pointed out that Web3 gaming continues to face hesitation because of the shortcomings of its previous iterations. Early blockchain games often struggled with subpar designs and malfunctioning in-game markets.
Based on the findings of the survey, it appears that the primary hindrance for many people in playing blockchain games is a lack of clarity on how to initiate the process. In fact, around 32.11% of those surveyed expressed their confusion by saying they “don’t know where or how to begin.
In the present day, the gaming sector has taken valuable lessons from past errors, leading developers to concentrate on crafting superior games featuring robust economic structures that foster fair play and true ownership of digital items. Elympics posits that integrating real-world consequences into gaming could mark a significant evolution for the industry in the Web3 era.
TON and Telegram
The partnership between TON and Telegram leverages blockchain technology to boost interaction and income while maintaining user confidence, according to the report. In recent times, TON has emerged as a preferred platform for hit games such as Notcoin (NOT) and Hamster Kombat, pulling in countless users.
For non-US users, Telegram’s streamlined cryptocurrency wallet is seamlessly incorporated, removing obstacles and making it easy for countless genuine users to join effortlessly.
In simpler terms, blockchain-based games on the TON platform attract both leisurely and hardcore gamers by providing an effortless gaming experience similar to conventional Web2 games.
The study found that services such as Telegram are aiding in connecting the divide between traditional web (Web2) and the emerging web (Web3), establishing an environment where users might unwittingly interact with blockchain technology.
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2024-09-18 22:38