As a seasoned analyst with over two decades of experience in the gaming industry, I find Hamster Kombat’s roadmap for 2024 and beyond to be nothing short of impressive. The game’s rapid growth since its release is reminiscent of the early days of Candy Crush or Fortnite, and their ambitious plans for Web3 integration are a testament to their forward-thinking approach.
As a dedicated researcher delving into the fascinating world of digital games, I’m thrilled to share that the captivating Telegram clicker game Hamster Kombat has announced an ambitious plan for the latter half of 2024 and beyond, transforming it into a comprehensive Web3 gaming platform. This evolution promises an exciting journey for both players and developers alike!
As a researcher, I am excitedly looking forward to unveiling the upcoming developments on the Web3 game’s horizon following its token launch on September 26th. To maintain user engagement, the team has strategically outlined their roadmap, which encompasses:
Currently, Hamster Kombat boasts over 300 million users worldwide. In fact, an impressive 239 million users signed up within the initial 81 days following its launch. Yet, only about 43% of these users, which amounts to approximately 131 million players, qualify for the upcoming airdrop. The game has also enforced strict rules, resulting in the banning of over 2.3 million players due to cheating activities.
Here is glimps of Hamster Kombat timeline
- October: Season 2 of Hamster Kombat will be released, with a quick expansion of the game library with additional games. The game will also include external payment channels for easier on-ramping.
- November: The game will launch a Progressive Web App (PWA) for iOS, Android, and PC to improve accessibility. Furthermore, the first wave of externally generated games will be released within the Hamster Kombat ecosystem. Season 2 will see the introduction of NFTs for in-game assets.
- December: A dedicated advertising network will be deployed, allowing games in the Hamster ecosystem to be monetized successfully. Season 2 will also have clans, which will add complexity to the gaming mechanics.
To maintain user interest post-airdrop, Hamster Kombat prioritized offering value beyond mere profits. Their strategy involves merging the best aspects of traditional Web2 and emerging Web3 games to ensure an immersive gameplay experience. A significant aspect of this plan is that 11.25% of tokens distributed after Season 1 will be withheld for a period of 10 months before they can be retrieved.
In December 2024, the development team announced plans to set up an exclusive advertising system. The revenue generated from this network would be used for purchasing and destroying tokens, aiming to maintain their value. This approach seeks to create stability by increasing scarcity and compensating dedicated contributors.
By the year 2025, Hamster Kombat plans to debut a marketplace for non-fungible tokens, organize competitive clan tournaments, and initiate the next phase of their airdrop program.
Read More
- Cookie Run Kingdom: Shadow Milk Cookie Toppings and Beascuits guide
- We’re Terrible At Organizing Things.’ Tom Holland Reveals The Sweet Holiday Scheme He And Zendaya Are Going To Try Next Year
- Broadway Box Office: Idina Menzel in ‘Redwood’ Sees Strong Start
- Buffy the Vampire Slayer Reboot: Sarah Michelle Gellar Returns to Save the Day!
- New Era and BEAMS Reunite for Spring/Summer 2025 Collection
- Deva: Shahid Kapoor and Pooja Hegde’s lip-lock scene gets trimmed by CBFC? Film’s runtime and rating revealed
- NewsNation Taps Leland Vittert to Replace Dan Abrams
- BlackRock’s Ethereum ETF $ETHA Listed on DTCC, Awaits Trading
- 🔥 Ember Nodes Sale: Fuse’s L2 Expansion Ignites! 💥
- XLARGE Celebrates Lil Wayne With New Collection
2024-09-25 22:12