Made By Deus Ex’s Art Director, Hell Is Us Should Be On Your Radar For Next Year

Made By Deus Ex’s Art Director, Hell Is Us Should Be On Your Radar For Next Year

As a seasoned gamer with decades worth of experiences under my belt, I must say that the upcoming title, Hell Is Us, has piqued my interest significantly. Having played my fair share of Soulslikes and dabbled in Deus Ex: Human Revolution and The Fall, I’m genuinely excited about this new addition to the genre.


Story Highlights

  • Hell Is Us is holding no prisoners at the moment, offering a unique dive into the Soulslike formula.
  • The game’s latest gameplay reveal trailer showcases the game’s diverse nature and environment. 
  • It comes out sometime in 2025 and does not have a set release date as of the time of writing. 

To put it straightforwardly, I must admit that I’m a big fan of Soulslike games, and when I hear about a new one arriving later this year or next, my enthusiasm gets the better of me before I’ve done proper research. This eagerness often leads to disappointment since replicating this genre and getting it perfect isn’t easy.

The production titled “Hell Is Us” appears to be on a promising path based on what we’ve witnessed so far. One aspect that immediately catches the eye is the involvement of the Art Director, Jonathan Jacques-Belletete, who has also played significant roles in Deus Ex: Human Revolution and Deux Ex: The Fall.

If, similar to me, you’ve thoroughly enjoyed and mastered those games, then you’re well aware that Hell Is Us promises an array of visually breathtaking landscapes.

Made By Deus Ex’s Art Director, Hell Is Us Should Be On Your Radar For Next Year

In the video, Jonathan explains that Hell Is Us draws influence from the gaming era of the 1990s, which was characterized by little “silver platting” and “hand-holding.” This is great for those who enjoy a tough challenge, but increased difficulty can sometimes function as a two-faced sword, as it may result in unnecessary frustration due to insufficient visual cues.

The method that Rogue Factor is utilizing is quite promising, with many anticipations built around “Hell Is Us” due to its compelling narrative and the game’s ambition to emulate the Soulslike genre.

According to Jonathan, the game’s settings and visuals aren’t merely for decoration; they’re meant to convey information. To fully grasp this, you should immerse yourself in the game. Keep your eyes open, listen carefully to the non-player characters (NPCs), and you’ll navigate, learn, and even claim discoveries as your own. The delight that comes with these genuine discoveries will be truly yours.

The Soulslike Genre Has Picked Up Tremendous Traction In Recent Times

It’s not surprising that FromSoftware, known for creating the Dark Souls series and its peers, has sparked a new genre, inspiring developers globally to emulate their style. In 2023, games like Lords of the Fallen, Lies of P, Wo Long: Fallen Dynasty, among others, have emerged, and it appears this trend is on the rise with more such titles in the pipeline.

The game “Hell Is Us” is scheduled to drop at some point in the year 2025, available on PlayStation 5, Xbox Series X|S, and personal computers (PCs). Please share your thoughts about this exciting venture in the comment section below.

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2024-10-02 12:42