As a seasoned gamer who’s weathered the digital storm since the days of 8-bit graphics and monochrome screens, I find myself captivated by the nostalgic charm of Moida Mansion. Lucas Pope, a modern-day gaming alchemist, has breathed new life into an era long past – the LCD game era – with this spooky mansion adventure that harks back to the days of The Adventure Club and Game & Watch.
Greetings! You’ve arrived at Off The Grid, a weekly highlight with an unexpected twist. Essentially, while the games showcased here, like those on our site, can be played on your mobile device, they differ from the usual in that they function beyond the boundaries of the two primary platforms for play: Google Play Store and Apple AppStore.
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In internet terms, Pocket Gamer is quite old, but despite appearing relatively outdated (though I would say our team is part of the fourth or fifth wave), we didn’t exist during the time when Liquid Crystal Display Games were widely popular outside of rare Happy Meals. To be honest, even though Nintendo’s handheld devices were a focus for us, we never delved into Game & Watch games.
Lucas Pope, the mastermind behind Papers, Please, Mars After Midnight, Curse of the Obra Dinn, Helsing’s Fire (among others), has unveiled Moida Mansion – a game inspired by LCD graphics and set in a stylish mansion where you must communicate your way around to locate friends and escape.
The Moida Manor, known for its chilling aura, has a strict rule among The Adventure Club’s members, including you – never to step foot inside it. However, unfortunate events have unfolded as our club’s mascot ventured within, and the rest of the gang found themselves following suit.
Modeled after a Handheld Liquid Crystal Display, this device features some intriguing elements. Firstly, LCD screens work by coloring specific lines that already exist in various combinations, resulting in assets being intentionally reused across different locations. Secondly, the interface is designed to be user-friendly with minimal button inputs. Here, navigation buttons for moving left or right are provided, one button for activating the ‘staircase’ function (for navigational changes), and a fourth button to activate and cycle through interactive points.
The complex nature of this mission isn’t just about finding and rescuing; we have to contend with The Monsta, an unpredictable entity that may manifest at windows, doors, or even when you’re searching for someone. Its presence can be managed, but it complicates the search, especially when it shows up in a dead-end room where there seems to be no escape. However, with careful planning and strategic movement, we can minimize these encounters.
You can play Moida Mansion for free on its Itch.io page. I must say, after playing it on both PC and mobile browsers, mobile portrait-mode feels like the absolute best way to play it.
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2024-11-04 19:49