Philippe Parreno’s ‘Voices’ Turns Haus der Kunst into a Living Work of Art

As a gamer who has spent countless hours immersed in virtual worlds, I can wholeheartedly say that Philippe Parreno’s latest exhibition at Munich’s Haus der Kunst feels like a real-life version of my favorite video games. The fusion of reality and imagination, the interactive elements, and the blurring lines between performer and object – it’s all too familiar, but in a breathtakingly beautiful and thought-provoking way.

Philippe Parreno’s newest exhibit at Munich’s Haus der Kunst is turning it into a complex choreography of space, time, and life. Titled “Voices“, this immersive show unfolds as a sequence of connected but surprising events where reality and imagination merge.

At the heart of this exhibition lies ∂A, a language created through machine learning and given breath by German newscaster Susanne Daubner. This unique tongue skillfully blends the weighty tone of news broadcasting with the vast creativity of an artist. Her voice imbues the space with a “strange yet authentic” feeling.

Working together with artist Tino Sehgal, Parreno encourages museum visitors to interact personally with his artwork. From deep growls to sweet melodies, vocalizations set off a chain reaction: flashing lights, buzzing artifacts, and tearing textures. The very museum transforms, blinking and unveiling fresh aspects of interaction.

In unison, Voices offers a redefinition of language and limits, merging the roles of performer and object in an intricate manner. Whether within the four walls of a gallery or the raw beauty of rural surroundings, Parreno skillfully intertwines the human and the artificial in a compelling investigation of what it entails to engage with art.

The exhibition is now on view in Munich until May 25, 2025.

Haus der Kunst
Prinzregentenstraße 1,
80538 München, Germany

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2024-12-26 20:55