As a seasoned gamer with decades of controller-gripping experiences under my belt, I can’t help but feel a surge of excitement at the prospect of Sony‘s latest patent innovation – movable grips on controllers. The idea that my vibration experience could remain consistent regardless of how I hold the controller is nothing short of revolutionary!
Story Highlights
- Sony has published a new patent about a controller with movable grips to improve vibration quality.
- Players can hold the grip at different angles to ensure no gap is left between the grip and the palm.
- The moving grips could be added to modern controllers, as teased by the patent’s drawing section.
Sony consistently leads in the field of patenting innovative concepts. A recently released legal document from the company proposes integrating adjustable grips into their controllers to enhance vibration feedback. The document explains that the quality of controller vibrations can change significantly depending on how it’s held, potentially affecting players’ consistent high-quality gaming experience.
The “Adjustable Grip Input Device” patent aims to create controllers where the grips can be moved, adapting to the position of the player’s hands. This adjustment ensures consistent vibration feedback as it eliminates any space between the grip and the palm. Additionally, this design offers greater flexibility as players won’t need to tightly grasp the controller for maximum immersion.
According to this patent, the handle consists of a primary handle body, a movable section that forms part of the side walls of the handle, and a vibration motor fixed to the movable section. The position of the movable section in relation to the main handle body can be adjusted.
Sony proposes that the “intensity of vibration” felt by the player may lessen based on their grip strength, making extended controller use uncomfortable. On the other hand, if the grip itself can move and settle into a user’s palm, the vibration intensity would remain unaffected. This adjustment could make PlayStation controllers more comfortable for long hours of intense gaming.
It’s important to note that the main basis of the patent is primarily illustrated using images of the PlayStation Move controller. Yet, it’s also worth mentioning that Sony demonstrates its application and internal mechanisms with a contemporary controller (as shown previously). This indicates a potential future realization of this patented technology.
However, the vibration intensity transmitted to the hand of a user decreases depending on the manner of holding a grip. For example, when a gap is left between the grip and the palm, the vibration intensity transmitted to the hand of the user decreases.”
All in all, the small yet effective addition could completely change how we use Sony controllers.
As an enthusiast, I’ve come across some fascinating legal documents published by this company in the past. For instance, there was one document discussing a controller that allows for the creation of custom buttons using electric ink, and another outlining a possibility to revolutionize game aesthetics completely. Moreover, they’ve shared insights on how haptic feedback could be synced with players’ voices, which is truly captivating!
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2024-08-13 10:12