Kokomo Enters Web3 Gaming Space After Angel Investor Round

As a seasoned researcher with a keen interest in the gaming industry, I find Kokomo Games’ entry into web3 gaming particularly intriguing. With their unique approach of blending traditional game mechanics with Web 3 features, they seem poised to carve out a niche for themselves in this rapidly evolving landscape.


Kokomo Games, a company that creates multichain gaming systems, has officially entered the web3 gaming sector after completing its angel investment round. Their debut game, One Million and One Kokos, is set to be released on Telegram in the near future.

As per the latest announcement by Kokomo Games, their angel investor funding round was more successful than anticipated, attracting participation from notable figures such as Steve Aoki and Mike Shinoda of Linkin Park, along with DAO Jones, The Sandbox, Crypto.com Capital, SoftBank, Kraken, Republic, and other prominent entities.

Kokomo Games aspires to excel in the realm of web3 gaming by utilizing its founder’s background in creating conventional games and incorporating Web 3 technologies into these established mechanics. The team behind Kokomo Games is composed of professionals with experience in developing hit titles like Call of Duty Mobile and League of Legends, as well as managing scaling projects involving Web 3 tokens.

The team behind this project has experience working at notable companies such as Activision, Riot Games, Gala Games, LimeWire, SuperRare, Bitpanda, and institutions like Oxford & Cambridge University. Ben Seipt, the Head of Ecosystem and Strategy for Kokomo Games, stated:

At Kokomo Games, we’re streamlining Web3 gaming by blending the finest aspects of traditional Web2 gaming with innovative applications of blockchain technology within a collaborative, win-win environment. Our aim is to construct a laid-back, social yet competitive mini-game ecosystem where players can delight in real-world benefits and rewards from a multitude of engaging games that are simple and enjoyable.

As a researcher, I delve into the realm of compact gaming, a term commonly used in the industry to denote short, easy-to-grasp games ideal for brief and casual interchanges. These games boast straightforward mechanics and minimal learning requirements, tailored for quick playthroughs. Notably, these types of games gain immense popularity on mobile devices, social media platforms, or within larger digital ecosystems.

On March 1, 2014, Kokomo Games officially began operations in Seoul, South Korea. Over two funding rounds, the company successfully secured $2,290,000 during its series A in 2015, and a massive $3.66 million (equivalent to ₩5,000,000,000 at current exchange rates) in its series B in 2016. Notable investors included Kakao Ventures and Stonebridge Capital.

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2024-08-13 16:10