As a seasoned researcher with years of experience in the cryptocurrency market, I’ve seen my fair share of bubbles and busts, hype and disappointment. The recent events surrounding Hamster Kombat and Catizen have been a stark reminder of the unpredictable nature of this space.
In the past few months, two viral crypto games in the TON ecosystem, Hamster Kombat and Catizen, have attracted an enormous amount of attention. For instance, Hamster Kombat boasts 300 million players worldwide, while Catizen has built a community of 20 million gamers spread across the globe. It’s challenging to find a crypto enthusiast on Earth who hasn’t heard about these viral gaming sensations.
Regardless of having a large following and generating much excitement about their airdrops, both Hamster Kombat and Catizen fell short of user expectations. Many players have voiced complaints that the game creators reneged on their commitments and failed to deliver as promised.
Experts have repeatedly expressed apprehensions about in-game airdrops, suggesting that these initiatives are merely capitalizing on the temporary buzz created by ‘tap-to-earn’ trends. The long-term sustainability and authenticity of the ‘tap-to-earn’ gaming model has been brought into question by several critics.
The fact that widely played tap-to-earn games like Hamster Kombat and Catizen struggle to retain users’ attention suggests a possible issue: Could the tap-to-earn market be an unsustainable bubble on the verge of collapse?
If you’re unfamiliar with the term “crypto bubble,” let me clarify it for you: A crypto bubble occurs when the price of cryptocurrencies significantly exceeds their reasonable value due to speculation, excitement, and psychological influences rather than actual worth or value.
Nevertheless, even though Hamster Kombat and Catizen didn’t meet expectations, there’s still a buzz among players for the forthcoming airdrop ventures such as BLUM, Tapswap, MemeFi, and X Empire.
Hamster Kombat & Catizen Flopped: Will Tap to Earn Bubble Burst?
The shine is starting to wear off the tap-to-earn concept, as demonstrated by Hamster Kombat, a game that was previously highly popular in this genre. Since its airdrop, the game has lost significant support from its dedicated player base due to an unfair distribution of rewards. These players who used to eagerly tap their screens for potential riches and dreams of becoming millionaires overnight, are now often met with derision instead.
Just like Catizen, another much-awaited game called Tap-to-Win failed to meet expectations following its release. The excitement surrounding the launch soon dwindled as players discovered that these repetitive tapping games lacked any substantial, long-term benefits. Now, anticipation is growing for upcoming Airdrops.
Upcoming Airdrops of Tap-to-Earn Crypto Game
Regardless of their worries, participants and airdrop investors remain enthusiastic about imminent airdrops such as BLUM, X Empire, MemeFi, and TapSwap.
1. BLUM Airdrop
Recently, BLUM – a fusion of Decentralized Finance (DeFi) and gaming – has been drawing considerable interest and boasts an impressive user base of around 30 million people. It’s anticipated that BLUM will be listed towards the end of October.
2. MemeFi Airdrop
MemeFi is an interactive game on Telegram where you simply tap on a meme character to earn prizes. This popular game boasts a whopping 36 million registered users, with more than 5 million of them actively participating. The MemeFi Airdrop event has been scheduled for October 9, 2024.
3. X Empire Airdrop
As a researcher, I’ve been closely following the developments with the upcoming airdrop from X Empire, which completed its mining phase on September 30, 2024. The distribution of tokens is set for October 15th.
In the spirit of Elon Musk, X Empire has modeled its characters on him. After the Hamster Kombat airdrop incident didn’t go as planned, the X Empire team reassured their community that they prioritize a mutually beneficial interaction with users. They emphasized that honest players would be duly recognized and rewarded for their backing and contributions.
4. TapSwap Airdrop
Participants of the Tap-to-earn game TapSwap are expected to receive an airdrop as well. The listing for this is scheduled before October 30, 2024. Founder of TapSwap, Naz Ventura, has assured that those who backed the project and bought paid boosts will be eligible for additional rewards.
Yet, no official revelation has been made concerning the listing of TapSwap, but analysts are anticipating its market capitalization to range from $700 million to $800 million. The total token supply is projected at around 18 billion TAPS, with a predicted price per token between $0.02 and $0.05.
The success or failure of these airdrops could very well determine the future trajectory of the tap-to-earn phenomenon.
Conclusion
In order to prevent their gaming realm from crumbling, these tap-to-earn games must innovate and develop captivating interactions that entice players to revisit even post the initial reward of tokens.
Certain initiatives are currently working towards the development and unveiling of updated Notcoin games, effectively transforming it into a platform for launching games. Meanwhile, other projects are broadening their horizons beyond Telegram and delving deeper into conventional gaming territories.
In the aftermath of the initial excitement subsiding, the genuine challenge for these play-to-earn platforms lies in their ability to evolve, innovate, and establish a long-term value that benefits both players and investors alike. As we move forward, it remains to be seen whether this crypto trend will endure as a successful model or join the ranks of past lessons learned in the ever-evolving world of cryptocurrency.
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2024-10-01 13:09